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Iellax Blaise character data created by Wikia user Lukewarner.

Affiliations: The Ember of Vahl, The Fringe

Iellax Blaise is a member of The Ember of Vahl, and holds a very unique position within that death cult. Unlike the Bladeborn and Firebrands, who seek the lost Vahla homeworld, Iellax aids in the sacrificial rituals to appease the goddesses Vahl. She does this by identifying potential targets, as well as monitor the galactic fringe for major developments. After acquainting herself with the future sacrifices, she plants a bug on them, allowing a Vahl strike team to intercept.

Despite her grim assignment, Iellax is an upbeat and seemingly friendly face among the underworld. While there is a bounty on her head from The O'reenian Imperium, its from her many instances of trespassing as the greater fringe has yet to connect her to The Ember of Vahl.

Iellax Blaise Tactics[]

On her own, Iellax does everything she can to avoid a confrontation. Initially acting as a friendly face, she gets close to potential sacrifices with the power of friendship. If she is confronted, she will try to deny the accusations. If Iellax is completely exposed, she laughs it off, implying her friendly persona may be more legitimate than would be expected of a death cultist.

When forced into a fight by herself and she gains a Surprise Round, Iellax will use Combustion to knock Prone as many opponents as she can. Otherwise, Iellax tries to force her opponents into narrow terrain and launch an Incendiary Grenade between herself and them, before promptly fleeing. When backed into a corner, she will attempt to use her Misplaced Loyalty Talent to placate her foes, and then Withdrawing as quickly as she can.

When part of a group (usually Ember of Vahl Initiates), Iellax will frequently used Dirty Tactics and coordinate attacks against the most exposed opponent. If that fails, Iellax will use Combat Trickery against who she perceives as the biggest threat, and then combines Cunning Attack and Deceptive Drop to knock them Prone.

Iellax Blaise Statistics (CL 9)[]

Medium Vahla Scoundrel 2/Noble 5/Charlatan 2

Force Points: 5; Dark Side Score: 6, Dark Side Stigma

Initiative: +11; Senses: Perception +9

Languages: Basic, Jawa Trade Language, Minnisiat, O'reenian, Vahla

Defenses[]

Reflex Defense: 23 (Flat-Footed: 21), Fortitude Defense: 20, Will Defense: 23

Hit Points: 61, Damage Threshold: 20

Immune: Fire/2 (Initiate of Vahl)

Offense[]

Speed: 6 Squares

Melee: Unarmed +5 (1d4+4)

Ranged: Heavy Blaster Pistol +7 (3d8+4)

Ranged: Incendiary Grenade (2) +7 (2d6+4 (Fire), 2-Square Burst)

Base Attack Bonus: +5, Grapple: +7

Attack Options: Cunning Attack, Deceptive Drop, Point-Blank Shot, Two-Faced

Special Actions: Combat Trickery, Dirty Tactics, Innocuous, Misplaced Loyalty, Score

Force Power Suite (Use the Force +12): Combustion (2)

Species Traits (Vahla): Bonus Feat (Force Sensitivity), Dark Side Stigma, Heightened Agility

Base Stats[]

Abilities: Strength 10, Dexterity 15, Constitution 12, Intelligence 14, Wisdom 11, Charisma 16

Talents: Dirty Tactics, Initiate of Vahl, Innocuous, Misplaced Loyalty, Two-Faced

Feats: Combat Trickery, Cunning Attack, Deceptive Drop, Force Sensitivity, Force Training (2), Linguist, Point-Blank Shot, Skill Focus (Deception), Skill Training (Initiative), Weapon Proficiency (Pistols), Weapon Proficiency (Rifles), Weapon Proficiency (Simple Weapons)

Skills: Deception +17, Initiative +11, Perception +9, Persuasion +12, Pilot +11, Stealth +11, Use the Force +12

Possessions: Heavy Blaster Pistol, Incendiary Grenade (2), Vahl Transport (as Corellian YM-2800 Limpet Ship with Hyperdrive)

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