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This article details the character Hondo Ohnaka found in the Star Wars Miniatures Previews. You may be looking for the Homebrew Content character of the same name, Hondo Ohnaka, Pirate Chief.


Reference Book: Star Wars Saga Edition Web Enhancements (Star Wars Miniatures Previews)

Affiliations: The Fringe

There are not many in the galaxy that can say they captured a Sith Lord alive. Far fewer can say they captured not only a Sith Lord but two of the greatest Jedi of the Clone Wars. Only Hondo Ohnaka can say that he, and his pirate crew, did that not once, but twice.

The Weequay pirate captain had a mix of traits that served him well but were also his undoing. He was very cunning and when he had the upper hand in a situation he took advantage of it. This included changing deals to suit his goal of making money to using a concoction to knock out those who thought they were his allies.

His greed and scheming ways rubbed off on his crew and affected his plans at the worst possible times. After capturing Dooku, Anakin and Obi-Wan and attempting to ransom them, his plans fell apart due to the back-stabbing nature of his crew.

However, he was not ruthless and seemed to operate under his own code of honor. The escaped Jedi captured the pirate captain but freed him after they realized that Dooku had already gotten away. Hondo in return told his men not to harm the Jedi and allowed them to go their way.

Hondo Ohnaka Statistics (CL 10)[]

Medium Weequay Scoundrel 5/Noble 3/Crime Lord 2

Destiny Points: 3; Force Points: 6; Dark Side Score: 3

Initiative: +7, Bad Feeling, Surprise Strike; Senses: Perception +6

Languages: Basic, Sriluurian; Expressive Pheromones

Defenses[]

Reflex Defense: 24 (Flat-Footed: 22), Fortitude Defense: 21, Will Defense: 24

Hit Points: 72, Damage Threshold: 21

Offense[]

Speed: 6 Squares

Melee: Unarmed +6 (1d4+5)

Ranged: Heavy Blaster Pistol +8 (3d8+5)

Ranged: Heavy Blaster Pistol +9 (4d8+5) with Deadeye

Ranged: Hold-Out Blaster Pistol +8 (3d4+5)

Base Attack Bonus: +6, Grapple: +8

Attack Options: Careful Shot, Deadeye, Point-Blank Shot,

Special Actions: Demand Surrender, Fool's Luck, Presence, Tactical Superiority

Species Traits (Weequay): Expressive Pheromones, Natural Armor (+1)

Base Stats[]

Abilities: Strength 11, Dexterity 15, Constitution 15, Intelligence 12, Wisdom 13, Charisma 14

Talents: Demand Surrender, Fool's Luck, Knack, Notorious, Presence, Surprise Strike, Tactical Superiority

Feats: Bad Feeling, Careful Shot, Deadeye, Natural Leader, Precise Shot, Point-Blank Shot, Rapid Shot, Weapon Proficiency (Pistols), Weapon Proficiency (Rifles), Weapon Proficiency (Simple Weapons)

Skills: Deception +12, Initiative +12, Persuasion +17 (may reroll to Intimidate, may keep better result), Pilot +12

Possessions: Heavy Blaster Pistol, Hold-Out Blaster Pistol, Holster (Concealed)

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