Small, palm-sized blasters see widespread use in weapon-restricted areas. Hold-out Blasters are commonly found in the possession of undercover agents, gamblers, Scoundrels, or Nobles seeking to protect themselves. They are sometimes carried as a backup weapon for more lethal characters.
Because of its compact design, a Hold-Out Blaster Pistol grants a +5 Equipment bonus on Stealth checks made to conceal the weapon.
A Hold-Out Blaster requires an Energy Cell to operate. After 6 shots, the Energy Cell must be replaced.
Size: Tiny
Cost: 300
Damage: 3d4
Rate of Fire: Single-Shot
Weight: 0.5 Kilograms
Type: Energy
Availability: Illegal