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Homebrew Reference Book: Clone Wars Saga Edition Fan Sourcebook - Vehicles and Vessels

H-HAG-M Tank

The H-HAG-M was the penultimate refinement of the HAG design, but came at too great a cost to see widespread use throughout the Clone Wars. Military cost-analysts determined that a pair of HAGs provided a better cost-to-capability ratio, and most battlefield commanders agreed. However, some saw it as a status symbol to have the best equipment the Separatists had to offer, and preferred the H-HAG-M. Prior to her untimely death, General Sev’Rance Tann was known to use the H-HAG-M with impunity. Of course, this largely owes to the fact that her status as Supreme Commander of Separatist Forces at the time allowed her first-priority in material requisition.

Capabilities

Unable to further reduce the cooling and loading times for concussion mortars, Baktoid Armor Workshop did the most pragmatic thing; they added an additional Concussion Mortar Cannon. While each cannon still requires a round to cool and recharge after each use, they can be fired alternately, allowing an attack every round. Of course, the cannons can also be Fire-Linked, producing a much more devastating salvo. The armor has also been updated, making them even more difficult to destroy.

H-HAG-M Tank Statistics (CL 11)

Gargantuan Ground Vehicle (Speeder)

Initiative: +4; Senses: Perception +6

Defense

Reflex Defense: 16 (Flat-Footed 15), Fortitude Defense: 26; +10 Armor, Vehicular Combat

Hit Points: 210; Damage Reduction: 15; Damage Threshold: 46

Offense

Speed: 6 Squares; (Maximum Velocity 45 km/h)

Ranged: Heavy Concussion Mortar Cannon (2) +8* (See Below)

Ranged: Light Laser Cannon, Double +8 (See Celow)

Fighting Space: 4x4 Squares (Character Scale); Total Cover

Base Attack Bonus: +5; Grapple: +36

Attack Options: Autofire (Light Laser Cannon, Double), Optional Fire-Link (Heavy Concussion Mortar Cannon)

Special Actions: Battlefield Effects

*Apply a -20 penalty on attacks against targets smaller than Colossal size.

Abilities

Strength: 42, Dexterity: 12, Constitution: -, Intelligence: 16

Skills: Initiative +4, Mechanics +6, Perception +6, Pilot +4, Use Computer +6

Ship Statistics

Crew: 0 (Skilled Crew Quality); Passengers: None

Cargo: None; Consumables: 1 Day; Carried Craft: None

Payload: 80 Concussion Mortars

Availability: Military; Cost: 90,000 (60,000 Used)

Emplacement Points: 0

Weapon Systems

Heavy Concussion Mortar Cannon (Gunner)

Attack Bonus: +8 (-12 against targets smaller than Colossal), Damage: 4d10x5 (5d10x5 Fire-Linked), 4-Square Splash (6-Square Splash Fire-Linked)

Light Laser Cannon, Double (Gunner)

Attack Bonus: +8 (+3 Autofire), Damage: 4d10x2

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