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See also: Actions in Combat, Grab, Grappling 101

A Grapple Attack is an improved version of the Grab. You can only make a Grapple Attack (a Standard Action) if you have a Grappling Feat (such as Pin or Trip). You can only Grapple an opponent up to one size category larger than you, and only one opponent at a time.

A Grappling Attack is treated as an Unarmed Attack (thus provoking Attacks of Opportunity without the Martial Arts I feat), except that it deals no Damage. If the Grappling Attack hits, you and the target immediately make opposed Grapple checks. A Grapple check is:

1d20 + Base Attack Bonus + Strength or Dexterity modifier (whichever is higher) + size modifier (see below).

If your check result equals or exceeds the target's check result, the target is Grappled.

The effects of a Grapple depend on the specific Feat or combination of Feats you are using (for example; Pin, Pin and Crush, Trip, or Trip and Throw).

Alternatively, if you are armed with a Light Weapon, you may deal damage with that weapon if you win the opposed Grapple check; no attack roll is necessary.

Size Modifiers[]

Size modifiers for Grapple checks are as follows:

SIZE GRAPPLE MODIFIER
Fine -20
Diminutive -15
Tiny -10
Small -5
Medium +0
Large +5
Huge +10
Gargantuan +15
Colossal +20

Additional Vehicle Size Modifiers[]

Reference Book: Star Wars Saga Edition Web Enhancements (Saga Edition FAQ (Q154))

When determining the Grapple modifier of Vehicles, the following larger sizes might be applied instead of Colossal:

  • Colossal (Frigate) +25,
  • Colossal (Cruiser) +30,
  • Colossal (Station) +35.
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