See also: Actions in Combat, Grab, Grappling 101
A Grapple Attack is an improved version of the Grab. You can only make a Grapple Attack (a Standard Action) if you have a Grappling Feat (such as Pin or Trip). You can only Grapple an opponent up to one size category larger than you, and only one opponent at a time.
A Grappling Attack is treated as an Unarmed Attack (thus provoking Attacks of Opportunity without the Martial Arts I feat), except that it deals no Damage. If the Grappling Attack hits, you and the target immediately make opposed Grapple checks. A Grapple check is:
1d20 + Base Attack Bonus + Strength or Dexterity modifier (whichever is higher) + size modifier (see below).
If your check result equals or exceeds the target's check result, the target is Grappled.
The effects of a Grapple depend on the specific Feat or combination of Feats you are using (for example; Pin, Pin and Crush, Trip, or Trip and Throw).
Alternatively, if you are armed with a Light Weapon, you may deal damage with that weapon if you win the opposed Grapple check; no attack roll is necessary.
Size Modifiers[]
Size modifiers for Grapple checks are as follows:
SIZE | GRAPPLE MODIFIER | |
---|---|---|
Fine | -20 | |
Diminutive | -15 | |
Tiny | -10 | |
Small | -5 | |
Medium | +0 | |
Large | +5 | |
Huge | +10 | |
Gargantuan | +15 | |
Colossal | +20 |
Additional Vehicle Size Modifiers[]
Reference Book: Star Wars Saga Edition Web Enhancements (Saga Edition FAQ (Q154))
When determining the Grapple modifier of Vehicles, the following larger sizes might be applied instead of Colossal:
- Colossal (Frigate) +25,
- Colossal (Cruiser) +30,
- Colossal (Station) +35.