Reference Book: Star Wars Saga Edition Galaxy of Intrigue

Gotals are tall beings covered in thick fur that come from the moon Antar 4, one of several that orbit the gas giant Antar in the Prindaar System. The moon has a highly unusual cycle of light and dark, sometimes illuminated brightly and other times shrouded in complete darkness. To compensate for these uncertain conditions, Gotals evolved special cones atop their heads that sense subtle shifts in the electromagnetic field, allowing them to operate in light or dark without hindrance. The cones are sensitive enough to sense not only the presence of living creatures nearby but also a creature's mood or intent.

Emotions are an important part of Gotal culture. Young Gotals live in a constant state of confusion as they are bombarded by the emotions of others. Learning to handle this input is what pushes a Gotal toward adulthood and maturity. Adult Gotals are calm, almost serene beings, but despite their outward appearance, they feel the full breadth of emotions. Because they are so sensitive to emotions, Gotals quickly form meaningful relationships with one another. Gotals prefer to be around their own kind and dislike Droids, mainly because the electromagnetic fields produced by Droids cause an irritating buzz perceptible to the Gotals' heightened senses.

Gotals learned long ago to keep their opinions to themselves, and thus they make excellent negotiators and diplomats. Some individuals, however, use their natural abilities for nefarious purposes and become assassins or bounty hunters, tracking their prey by the emotional trail it broadcasts. Most Species appreciate the self-discipline that Gotals exhibit, but some are hesitant to associate with members of the Species for fear of having their private passions and motivations revealed.

Gotal Characteristics Edit


Personality: Because they can read the emotions of other beings, Gotals have learned to be extremely polite and discreet with the information that they glean. They keep their own emotions to themselves and speak to others in neutral terms to maintain civility. Indeed, Gotals are incapable of expressing emotions in words, relying on their cones to communicate their feelings to other Gotals. As a result, Gotals speak only in abstract terms, leading most other sentients to think they are emotionless beings.

Physical Description: Gotals are tall creatures with flat, elongated faces. Thick, wiry hair covers most of their bodies. A Gotal's most notable feature is a pair of short cones that rises from his or her forehead. These cones pick up subtle variations in the electromagnetic fields of other beings, providing the Gotal with the locations and emotional states of the other creatures.

Average Height/Weight: A typical Gotal stands at 1.8 meters tall and weighs 70 kilograms.

Age Groups: Gotals age at the following stages:

1-9 Years 10-12 Years 13-40 Years 41-60 Years 61-75 Years 76+ Years
Homeworld: Gotals come from the moon Antar 4, located in orbit around Antar in The Inner Rim.

Languages: Gotals speak Basic and Gotal. However, the form of Basic they speak is devoid of emotional context. The Gotal language is impossible for other Species to learn, because so much of it relies on feedback relayed through their head cones.

Example Names: Abav Ghart, Glott, Kith Kark, Lishma, Mnor Nha, Pari Notgoth, Tolokai, To-yel.

Adventurers: Because Gotals can sense emotions, most adventuring members of the Species become Nobles, but some take advantage of their abilities and become Scoundrels. When Gotals become Scouts, they usually do so to escape the constant electromagnetic buzzing they experience when in close company with other Species. Force-users are relatively common, and many Gotals become Jedi, combining their natural empathy with The Force to great effect.

Gotal Species Traits Edit

Gotal share the following Species Traits:

  • Ability Modifiers: Gotals have no Ability Score adjustments, having no particular advantage or disadvantage in mentality or physical prowess.
  • Medium Size: As medium creatures, Gotals have no special bonuses or penalties due to their size.
  • Speed: Gotals have a base speed of 6 squares.
  • Energy Reading: Gotals can read the emotions of any sentient being within 6 squares. As a Standard Action, a Gotal can make a Perception check against a target's Will Defense. A successful check reveals the target's emotional state (Such as happy, sad, nervous, or scared).
  • Low-Light Vision: Gotals ignore Concealment (But not Total Concealment) from darkness.
  • Sensor Cones: A Gotal can use the Sense Force and Sense Surroundings applications of the Use the Force skill Untrained.
  • Automatic Languages: All Gotals can speak, read, and write both Basic and Gotal.
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