Reference Book: Star Wars Saga Edition Galaxy at War

Affiliations: The Confederacy of Independent Systems

Recognizing that Commander Zolghast's paranoia can make him unstable at times, his Confederacy superiors assigned a pair of Geonosian Bodyguards to protect him from harm- and to keep an eye on him, should he finally crack under the pressure of his own suspicion. Former picadors in the Geonosian Arena, both of the bodyguards are skilled warriors and masters of the Electrostaff.

These squat, insectoid aliens have wrinkled brown skin and elongated faces that give them a morose expression. Each carries a long, thin pole, around the end of which crackles electrical energy, and each carries a Sonic Pistol at its hip.

Tactics Edit

When it becomes clear that Commander Zolghast is in danger, the Geonosian Bodyguards spring into action. They try to use the movement that Zolghast grants them to get into Flanking positions, ensuring that they hit their enemies with their Electrostaffs (Hoping to move enemies down the Condition Track). When faced with Jedi, they will use their Sonic Pistols to prevent their attacks from being deflected.

 Geonosian Bodyguard Statistics (CL 3) Edit

Medium Geonosian Nonheroic 3/Soldier 2

Initiative: +7; Senses: Low-Light Vision, Perception: +2

Languages: Basic, Geonosian

Defenses Edit

Reflex Defense: 15 (Flat-Footed: 15), Fortitude Defense: 15 (20 vs Radiation), Will Defense: 12

Hit Points: 26, Damage Threshold: 15

Offense Edit

Speed: 6 Squares (Walking), 6 Squares (Flying), 3 Squares (Climbing)

Melee: Electrostaff +6 (2d6+5)

Ranged: Sonic Pistol +4 (2d6+1 (Sonic))

Base Attack Bonus: +4, Grab: +6

Attack Options: Devastating Attack (Advanced Melee Weapons)

Species Traits (Geonosian): Low-Light Vision, Radiation Resistance

Base Stats Edit

Abilities: Strength 14, Dexterity 11, Constitution 12, Intelligence 8, Wisdom 10, Charisma 8

Talents: Devastating Attack (Advanced Melee Weapons)

Feats: Armor Proficiency (Light), Skill Training (Stealth), Toughness, Weapon Proficiency (Advanced Melee Weapons), Weapon Proficiency (Pistols), Weapon Proficiency (Rifles), Weapon Proficiency (Simple Weapons)

Skills: Initiative +7, Stealth +7

Possessions: Warrior Tunic (As Combat Jumpsuit; +4 Reflex), Electrostaff, Sonic Pistol

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