Reference Book: Star Wars Saga Edition Knights of the Old Republic Campaign Guide

This page details the GenoHaradan Assassin character found in the Knights of the Old Republic Campaign Guide. You might be looking for the Star Wars Miniatures Previews character of the same name, the GenoHaradan Assassin.

Affiliations: The GenoHaradan

GenoHaradan Assassins come in many forms and with many skill sets. Since The GenoHaradan always ply their trade in such a way that benefits them politically, most GenoHaradan Assassins are trained in multiple assassination techniques, ranging from public and messy to secret and mysterious. GenoHaradan Assassins are extremely dangerous but wear no distinctive clothing or uniform; part of the danger associated with The GenoHaradan is that they could be anyone, including a friend, coworker, or family member.

 GenoHaradan Assassin Statistics (CL 10) Edit

Medium Human Scout 3/Soldier 5/Elite Trooper 2

Force Points: 5; Dark Side Score: 6

Initiative: +13; Senses: Perception: +11 (May reroll, must keep second result)

Languages: Basic

Defenses Edit

Reflex Defense: 24 (Flat-Footed: 22), Fortitude Defense: 25, Will Defense: 21

Hit Points: 85, Damage Reduction 1, Damage Threshold: 30

Offense Edit

Speed: 6 Squares

Melee: Unarmed +11 (1d4+7)

Melee: Knife +11 (1d4+7)

Ranged: Blaster Pistol +12 (3d6+5)

Ranged: Blaster Rifle +14 (3d8+7)

Ranged: Blaster Rifle +9 (3d8+9) and Blaster Rifle +9 (3d8+9) with Double Attack

Base Attack Bonus: +9, Grab: +12

Attack Options: Autofire (Blaster Rifle), Deadeye, Devastating Attack (Rifles), Double Attack (Rifles), Far Shot, Keen Shot, Point-Blank Shot, Precise Shot, Sniper Shot

Special Actions: Delay Damage, Shake It Off

Base Stats Edit

Abilities: Strength 14, Dexterity 16, Constitution 13, Intelligence 10, Wisdom 12, Charisma 10

Talents: Acute Senses, Devastating Attack (Rifles), Greater Weapon Focus (Rifles), Keen Shot, Penetrating Attack (Rifles), Weapon Specialization (Rifles)

Feats: Armor Proficiency (Light), Deadeye, Double Attack (Rifles), Far Shot, Improved Damage ThresholdH, Point-Blank Shot, Precise Shot, Sniper Shot, Shake It Off, Weapon Focus (Rifles), Weapon Proficiency (Pistols), Weapon Proficiency (Rifles), Weapon Proficiency (Simple Weapons)

Skills: Climb +12, Initiative +13, Jump +12H, Perception +11 (May reroll, must keep second result), Pilot +13, Stealth +13

Possessions: Blaster Rifle, Blaster Pistol, Knife, Comlink (Short-Range)

H- Human bonus Feat or Trained Skill

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