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Garazeb Orrelios Character data created by TheSagaContinues user Rictus.

Affiliations: The Rebel Alliance

The hulking Zeb Orrelios served Hera Syndulla’s rebel crew as a one-Lasat wrecking crew, gleefully crunching bucketheads and anyone else who threatened his friends. But Zeb’s wisecracking demeanor hid a painful past- the Empire had brutally subjugated his homeworld of Lasan, leaving Zeb as one of the few surviving members of his Species.

Thanks to a tip from Hondo Ohnaka, the Ghost crew came to rescue- much to Zeb’s shock- two Lasat survivors. They were Gron, a former member of the Honor Guard who served under Zeb, and Chava, an elder mystic. Both believed in a prophecy that would reveal the location of Lira San, the original and future home of the Lasat. Zeb, hardened through his experience with the Empire and the loss of his people, however, thought this to be a foolish idea. Through Chava’s teachings, Zeb came to believe. He took part in a Lasat ritual, culminating with an ancient use of his Bo-Rifle, that led The Ghost to Lira San. The prophecy and the planet were real, and the Lasat had a homeworld once more.

 Garazeb Orrelios Statistics (CL 6) Edit

Medium Lasat Scout 1/Soldier 5

Force Points: 8; Dark Side Score: 2

Initiative: +11; Senses: Low-Light Vision, Perception: +9

Languages: Basic, Binary, Lasat

Defenses Edit

Reflex Defense: 21 (Flat-Footed: 18), Fortitude Defense: 20, Will Defense: 17; Evasion, Warrior's Determination

Hit Points: 66, Damage Threshold: 20; Never Surrender, Shake It Off

Offense Edit

Speed: 6 Squares

Melee: Unarmed +8 (1d4+3)

Melee: Bo-Rifle +9 (2d6+6)

Melee: Bo-Rifle +4* (2d6+16)

Melee: Bo-Rifle +4 (2d6+6) and Bo-Rifle +4 (2d6+6)

Ranged: Bo-Rifle +8 (3d8+3)

Base Attack Bonus: +5, Grab: +8; Multi-Grab

Attack Options: Power Attack

Special Actions: Harm's Way, Improved Suppression Fire

Species Traits (Lasat): Expert Climber, Spring Step, Low-Light Vision, Weapon Familiarity (Bo-Rifle)

*Includes 5 points of Power Attack.

Base Stats Edit

Abilities: Strength 17, Dexterity 17, Constitution 14, Intelligence 12, Wisdom 12, Charisma 8

Talents: Evasion, Harm's Way, Improved Suppression Fire, Warrior's Determination

Feats: Armor Proficiency (Light), Dual Weapon Mastery I, Multi-Grab, Never Surrender, Power Attack, Shake It Off, Weapon Focus (Rifles), Weapon Proficiency (Pistols), Weapon Proficiency (Rifles), Weapon Proficiency (Simple Weapons)

Skills: Climb +11 (May Take 10 when distracted), Endurance +10, Initiative +11, Perception +9, Stealth +11, Survival +9

Possessions: Bo-Rifle, Comlink (Short-Range)

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