Reference Book: Star Wars Saga Edition Legacy Era Campaign Guide

Affiliations: The Galactic Alliance

Good Starship Gunners are more important than ever, given the limited resources of the fleet. Some exceptional Gunners are occasionally assigned to smaller combat craft flying support on commando and other hit-and-fade attacks.

 Galactic Alliance Navy Gunner Statistics (CL 5) Edit

Medium Human Nonheroic 4/Soldier 4

Force Points: 1

Initiative: +5; Senses: Perception: +9

Languages: Basic

Defenses Edit

Reflex Defense: 17 (Flat-Footed: 15), Fortitude Defense: 16, Will Defense: 15

Hit Points: 32, Damage Threshold: 16

Offense Edit

Speed: 6 Squares

Melee: Unarmed +7 (1d4+2)

Ranged: Blaster Pistol +9 (3d6+2)

Ranged: Weapon System +10

Ranged: Weapon System +10 (+1 die damage) with Deadeye

Base Attack Bonus: +7, Grab: +9

Attack Options: Deadeye, Devastating Attack (Heavy Weapons), Far ShotH, Penetrating Attack (Heavy Weapons), Point-Blank Shot

Special Actions: Careful Shot, Coordinated Attack

H- Human bonus Feat

Base Stats Edit

Abilities: Strength 10, Dexterity 14, Constitution 10, Intelligence 10, Wisdom 12, Charisma 8

Talents: Devastating Attack (Heavy Weapons), Penetrating Attack (Heavy Weapons)

Feats: Careful Shot, Coordinated Attack, Deadeye, Far ShotH, Point-Blank Shot, Weapon Focus (Heavy Weapons), Weapon Proficiency (Heavy Weapons), Weapon Proficiency (Pistols), Weapon Proficiency (Simple Weapons)

Skills: Mechanics +9H, Perception +10, Use Computer +9

Possessions: Blaster Pistol, Datapad, Comlink (Short-Range), Alliance Uniform

H- Human bonus Feat or Trained Skill

Community content is available under CC-BY-SA unless otherwise noted.