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Reference Book: Star Wars Saga Edition Knights of the Old Republic Campaign Guide

Affiliations: General Units

Aratech GO-TO Infrastructure-Planning Droid

Following the devastation of the Great Sith War and during the rebuilding years leading up to the Mandalorian Wars, the Republic is in dire need of assistance to rebuild the galaxy's infrastructure. The Aratech Repulsor Company steps in to provide that much-needed assistance. As a part of the company's investment in the Republic's rebuilding efforts under the Coruscant Financial Exchange Establishment Act, Aratech begins research and development of the G0-T0 Infrastructure-Planning Droid. The first prototype models help with the reconstruction efforts after the Great Sith War, but in 3,955 BBY Supreme Chancellor Cressa puts the Droids to greatest use rebuilding the galaxy after the Jedi Civil War.

G0-T0 Infrastructure-Planning Droids are designed and programmed to serve as a central organizational hub for planetary rebuilding efforts. A G0-T0 Droid, which is given a unique identifier that corresponds with the planet it assists, can plug directly into a planet's information network and immediately begin coordinating reconstruction and relief efforts, using it's specialized software to maximize efficiency and minimize mistakes. Unfortunately for the Aratech company (And for the galaxy), the massive amounts of data flowing through a G0-T0 Infrastructure-Planning Droid can corrupt the Droid's memory, causing it to rapidly develop both a personality and independent modivations. As a result, many G0-T0 Droids seized control of planetary assets or struck out on their own to organize and run their own tiny empire.

For example, G0-T0-Telerath temporarily seized control over one of the galaxy's most prominent financial institutions, causing an economic emergency when it demanded control of the Coruscant Financial Exchange. Similarly, a number of G0-T0 Droids stationed in the Gordian Reach declared their intentions to secede from the Republic and set themselves up to be dictatorial rulers of the independent territory 400100500260026.

G0-T0 Infrastructure-Planning Droids can't be played as Droid Heroes.

 G0-T0 Infrastructure-Planning Droid Statistics (CL 1)[]

Tiny 2nd-Degree Droid Nonheroic 4

Initiative: +4; Senses: Low-Light Vision, Perception +4

Languages: Basic, Binary, 3 Unassigned

Defenses[]

Reflex Defense: 15 (Flat-Footed: 13), Fortitude Defense: 9, Will Defense: 11

Hit Points: 10, Damage Threshold: 9

Immune: Droid Traits

Offense[]

Speed: 6 Squares (Hovering)

Melee: Electroshock Probe +1 (1d8-2 Ion)

Ranged: By Weapon +5

Base Attack Bonus: +3; Grapple: -5

Base Stats[]

Abilities: Strength: 6, Dexterity: 15, Constitution: -, Intelligence: 16, Wisdom: 10, Charisma: 14

Feats: Improved Defenses, Skill Focus (Knowledge (Social Sciences)), Skill Focus (Knowledge (Technology)), Skill Focus (Use Computer), Weapon Proficiency (Simple Weapons)

Skills: Knowledge (Social Sciences) +15, Knowledge (Technology) +15, Persuasion +9, Use Computer +15

Droid Systems: Hovering Locomotion, Heuristic Processor, 2 Tool Mounts, Improved Sensor Package, Internal Comlink, Locked Access, Vocabulator

Possessions: Electroshock Probe, Holorecorder, Holoprojector, Planetary Infrastructure Management Software

Availability: Military; Cost: 60,000 credits

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