See also: Actions in Combat
A Full-Round Action consumes all of your effort during a given round, effectively replacing all other Actions on your turn. Some uses of Skills require a Full-Round Action to complete. Examples include bypassing a lock (using the Mechanics skill), searching an area for clues (using the Perception skill), and entering a Force Trance (using the Use the Force skill).
A Full-Round Action can't span multiple rounds; for example, you cannot perform a Full-Round Action that replaces your Move Action and Swift Action in the first round and your Standard Action in the following round.
Full-Round Actions include the following: