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See also: Force Powers

You call upon The Force to push a target away from you.

[Telekinetic]

Time: Standard Action

Targets: One object or character within 12 squares, and within line of sight.

Make a Use the Force check. The target makes a Strength check. If you exceed the target's Strength check, you push it back 2 meters plus an additional 2 meters for every 5 points by which you exceed the target's check result. If you push the target into a larger object, the target takes 1d6 points of damage.

The target adds it's Base Attack Bonus and its size modifier to its Strength check: Colossal, +20; Gargantuan, +15; Huge, +10; Large, +5; Medium, +0; Small, -5; Tiny, -10; Diminutive, -15; Fine, -20. In addition, it gets a +5 stability bonus if it has more than two legs or is otherwise exceptionally stable.

Special: You can spend a Force Point to apply a -5 penalty to the target's Strength check to resist your Force Thrust. Additionally, if you successfully push the target into a larger object, you deal an additional 2d6 points of damage from the extreme force of the thrust.

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