Flesh Raider Chieftain Beast data created by Wikia user EliteSqadron.
Affiliations: The Flesh Raiders
Flesh Raiders are probably lower-caste members of the Rakata Species, but their true origin is lost to history. They are extremely primitive and violent bulky humanoids. They have razor-sharp teeth, which they use to strip the bones of both sentient and non-sentient prey.
Having no established cities or formal government, the Flesh Raiders are tribal and erected temporary shelters on Tython. Preferring naked earth, Flesh Raiders scour the land they chose to occupy, burning away grass and trees and littering the earth with the bones of their prey. The raiders use signal fires to communicate over great distances and, while few in number, pose a recognized threat to the local Jedi Temple.
Flesh Raider Encounters Edit
Tython being only known place where they survived after The Infinite Empire collapsed, Flesh Raiders are not likely to be encountered anywhere else. Around the time of The Great Galactic War, most of their villages are located in Tythos Ridge, near the ruins of Kaleth and the rebuilt Jedi Temple. Where they came from, however, is unknown.
Flesh Raider Chieftain Statistics (CL 7) Edit
Languages: Flesh Raider
Hit Points: 98; Damage Threshold: 14
Speed: 6 Squares
Melee: Bite +9 (1d6+5)
Melee: War Sword +10 (1d8+5)
Ranged: Blaster Pistol +7 (3d6+2)
Attack Options: Mighty Swing
Species Traits (Flesh Raider): Strength Surge
Base Stats Edit
Feats: Armor Proficiency (Light), Armor Proficiency (Medium), Intimidator, Mighty Swing, Skill Focus (Endurance), Toughness, Weapon Proficiency (Pistols), Weapon Proficiency (Rifles), Weapon Proficiency (Simple Weapons)