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Homebrew Reference Book: The University of Sanbra's Guide to Xenobiology
Affiliations: Beasts
Dianoga are large cephalopods, capable of growing up to ten meters in length, though most specimens grew to approximately five or six meters. They have a single eyestalk protruding from their mollusk-like bodies, and seven suckered tentacles surrounding a fanged maw.
Dianoga Statistics (CL 3)[]
Large Aquatic Beast 4
Initiative: +8; Senses: Low-Light Vision, Perception +1
Defenses[]
Reflex Defense: 14 (Flat-Footed: 13), Fortitude Defense: 13, Will Defense: 9
Hit Points: 36, Damage Threshold: 18
Offense[]
Speed: 4 Squares (Walking), 6 Squares (Swimming)
Melee: Bite +6 (1d8+5)
Melee: Tentacles (7) +6 (1d6+5)
Fighting Space: 2x2 Squares; Reach: 2 Squares
Base Attack Bonus: +3, Grapple: +11; Crush, Pin
Species Traits: Aquatic, Bonus Feat (Skill Training (Initiative)), Constrict
Base Stats[]
Abilities: Strength 17, Dexterity 13, Constitution 17, Intelligence 2, Wisdom 8, Charisma 6
Feats: Crush, Pin, Skill Training (Initiative)
Skills: Initiative +12, Perception +5
Abilities[]
Constrict: A Dianoga that succeeds in Grappling an opponent can use the Crush and Pin Feats as normal. When crushing, however, a Dianoga deals 1d6+5 points of damage.
Bonus Feat: A Dianoga gains Skill Training (Initiative) as a bonus Feat.