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Reference Book: Star Wars Saga Edition Force Unleashed Campaign Guide

A Dark Times Campaign is about more than just the heroes fighting the Empire. While the heroes struggle to strike critical blows against the monolithic Empire, the rest of the galaxy continues on with its daily business. Throughout the course of a Dark Times Campaign, the heroes might have the chance to come across allies and enemies not directly related to the struggle against the Empire or the power of The Force. Moreover, the heroes might need to rely on these allies to keep themselves active in the galaxy. This chapter presents new allies and opponents for use during The Dark Times.

Important Figures of The Dark Times[]

A Gamemaster running a campaign during The Dark Times can draw upon a variety of characters to aid and challenge players. These include unique, heroic characters who play pivotal roles during this period as well as Nonheroic supporting characters.

The less common the character, the less likely it is that heroes might encounter that individual in the everyday course of events. For instance, a band of freedom fighters has a better chance of meeting pirates and Jawas than it does a Galactic Senator or a renegade Jedi. Some characters by their very nature stick to certain territory, such as the Felucians and Kazdan Paratus. Others range around certain regions, including Senators, Master Rahm Kota and his militia, and Wookiee Berserkers.

CHARACTER CHALLENGE LEVEL DESCRIPTION
Bail Organa CL 9 One of the principal architects of the Rebellion.
Mon Mothma CL 8 A key leader within the Alliance, working in secret to undermine Imperial power, support and unite disparate insurgent groups, and forge an official alliance that openly opposes the Empire.
Garm Bel Iblis CL 8 One of the three key founders of the Alliance, alongside Bail Organa and Mon Mothma, making lasting and notable actions against the Empire.
Sabé CL 6 Padmé Amidala's former handmaiden, now serving as an intelligence agent for Bail Organa and the Alliance.
Rahm Kota CL 14 Leader of Kota's Militia, a major Rebel Cell active late in The Dark Times.
Militia Soldier CL 2 Former patriots of the Republic, joining the Clone Wars alongside Rahm Kota to fulfill what they see as their civic obligations.
Militia Saboteur CL 5
Kazdan Paratus CL 14 A once capable Jedi General, driven to insanity by the betrayal of Order 66.
Shaak Ti CL 14 One of the last surviving Jedi Council members, now healing the world of Felucia and training the native Shamans.
Maris Brood CL 7 A traumatized survivor of Order 66, now training under Shaak Ti and the Shamans in search of healing.
Felucian Shaman CL 3 Spiritual leaders and instructors in the ways of The Force, while learning to manipulate his or her own natural abilities with The Force greater than other Felucians.
Felucian Scout CL 1 Protectors of native villagers, Felucian Scouts form the core of their society.
Drexl Roosh CL 5 A would-be Rodian crime lord on Raxus Prime, uses his minions to carve out his territory.
Drexl's Gang Member CL 2 Rodian minions of the small-time crook Drexl Roosh on Raxus Prime.
Jawa Scavenger CL 2 Shifty mechanics and shady salesmen with a penchant for scrapping "Abandoned" electronics.
Ugnaught Worker CL 2 Maintenance crew and operators of industrial complexes, skilled in mechanical work and computers.
Wookiee Berserker CL 2 Formed into small bands of berserker units, fighting Imperial rule on Kashyyyk.

Beasts[]

See also: Beasts

Though the Empire is the greatest threat during The Dark Times, many heroes have met their end at the hands (Or claws) of a dangerous creature native to alien worlds. The following Beasts, each native to the fungal world of Felucia, can be used in a Dark Times Campaign to provide new challenges for the heroes to face while in any wilderness setting.

BEAST CHALLENGE LEVEL IMAGE
Bull Rancor CL 13
Bull Rancor
Felucian Ripper CL 5
Felucian Ripper
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