Explosive Charge CL 5

An explosive detonates when triggered by a timer.

Area, artificial, energy


Trigger The explosive's timer expires; target s all creatures, droids, and

objects in a 1-square burst radius

Attack + 10 vs. Reflex Defense

Damage 10 d6 (Miss: Half damage)

Recurrence None



Mechanics (DC 16): The character disarms the explosive charge.

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