Reference Book: Star Wars Saga Edition Clone Wars Campaign Guide

Affiliations: The Jedi

The Exploration Corps takes its students from other branches of the Jedi Service Corps. Not surprisingly, the young Jedi who are assigned to the ExplorCorps are considered by their peers to be "The Lucky Ones." They travel the galaxy with Jedi Masters instead of remaining planetside to train for their designated positions. As such, many consider the ExplorCorps a traveling Jedi Academy.

Service in the ExplorCorps teaches its recruits that, despite differences in race and culture throughout the galaxy, everyone has the same basic underlying needs that they fulfill in varying ways. Understanding this concept teaches the student perspective, seeing that the idea of right and wrong can vary between different cultures. But no matter where you go and what you do, The Force is always there to guide you.

The primary purpose of the ExplorCorps, however, is to seek out new worlds and civilizations in the galaxy. Knowledge of their discoveries is catalogued in the Jedi Archives for all to learn, much in the same way that the members of the EduCorps transcribe their findings about the planets they visit. Finding new civilizations opens the possibility of first contact, establishing relations with new species that might have something to contribute to the Republic.

 ExplorCorps Worker Statistics (CL 3) Edit

Medium Human Nonheroic 6/Jedi 1

Force Points: 2

Initiative: +3; Senses: Perception: +9

Languages: Basic

Defenses Edit

Reflex Defense: 12 (Flat-Footed: 12), Fortitude Defense: 13, Will Defense: 13

Hit Points: 27, Damage Threshold: 13; Shake It OffH

H- Human bonus Feat

Offense Edit

Speed: 6 Squares

Melee: Unarmed +5 (1d4)

Ranged: Blaster Pistol +0 (3d6)

Base Attack Bonus: +5, Grab: +5

Special Actions: Equilibrium

Base Stats Edit

Abilities: Strength 10, Dexterity 10, Constitution 12, Intelligence 11, Wisdom 13, Charisma 8

Talents: Equilibrium

Feats: Force Sensitivity, Shake It OffH, Skill Training (Knowledge (Galactic Lore)), Skill Training (Perception), Skill Training (Pilot), Skill Training (Survival), Skill Training (Use the Force), Weapon Proficiency (Simple Weapons)

Skills: Endurance +9, Knowledge (Galactic Lore) +8, Perception +9, Pilot +8, Survival +9, Use Computer +8H, Use the Force +7

Possessions: Blaster Pistol, Comlink (Short-Range), Datapad, Field Kit

H- Human bonus Feat or Trained Skill

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