|This article details the Engineer Vehicle Role from the Core Rulebook. You may be looking for the Threats of the Galaxy character of the same name, the Engineer.|
See also: Vehicle Combat
The Engineer keeps the Vehicle running even as it takes debilitating damage to its systems, diverting power from overloaded circuits to keep the Vehicle functional. The Engineer also leads efforts to repair damage to the hull between battles. A Vehicle can only have one Engineer at a time.
Standard Actions Edit
A Standard Action could be any one of the following:
Aid Another Edit
Aiding a Skill Check or Ability Check: You can help another character achieve success on their Skill Check or Ability Check by making the same kind of Skill Check or Ability Check in a cooperative effort. If you roll a 10 or higher on your check, the character you are helping gains a +2 bonus on their check. You can't Take 10 (Or Take 20) on a Skill Check or Ability Check to Aid Another. Only the Copilot can assist on Pilot checks, and only the Commander can assist on Use Computer checks. Any crewmember can aid any other Skill Check or Ability Check.
Aiding an Attack Roll: In Vehicle Combat, you can Aid Another character's Attack by providing improved targeting data, or by coordinating that Attack with other Vehicle Actions.
- A Gunner can grant a +2 bonus on another character's Attack Roll by making an Attack against a Reflex Defense of 10.
- A System Operator can grant a +2 bonus on another character's Attack Roll by making a DC 10 Use Computer check.
- A Commander can grant a +2 bonus on another character's Attack Roll by making a DC 10 Knowledge (Tactics) check.
Swift Actions Edit
Swift Actions include the following: