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Reference Book: Star Wars Saga Edition Scavenger's Guide to Droids

Affiliations: General Units

As an extension of its Security Droid offerings, Arakyd introduced an outstanding line of computer and information network security units. The EI-9 combines the functions of online protection with physical protection of the actual computer and networking equipment. It actively patrols and counters threats on- and off-line and can attempt both at the same time. The Droid has a bipedal humanoid appearance, with two arms, two legs, and dual visual sensors housed in an oversized, helmet-shaped head. It carries an array of data links, cables, and adapters, making it capable of linking with any standard computer port in the galaxy. Its data communications array connects with most wireless networks as well.

EI-9 units commonly protect government and commercial computer cores. They are highly aggressive, and most slicers and data thieves find the Droids difficult to circumvent. Their advanced programming allows them to isolate online threats quickly, even when on the move to physically secure a local terminal at the same time. Each Droid comes with its own internal protection- a quick-loading Hidden Core containing default security protocols so that even if the Droid is compromised by an attacker, it eventually reverts to its standard protection programming.

Serious Security[]

EI-9 Network Security Droid

So, you're going after an ISB data storage facility? I have just what you need. I assume you already have a plan for getting in; security is likely to be extremely tight. However, what you need to know is that a lot of these centers employ EI-9 Droids. They're tough, both online and off. If you try slicing into the system, one of the Network Security Droids will probably keep you busy, actively battling your every move, while its buddies come after you at the terminal. Oh, you could try to take your own reprogrammed EI-9 to fight the battle for you, but these Droids have a nasty habit of remembering that they work for security systems, not against them, and at just the wrong moment. If you're not careful, you might find yourself clashing with your own Droid. Anyway, good luck.

-Mavven

Playing an EI-9 Network Security Droid[]

EI-9 Droids are dedicated to computer network security. They regard virtually any commercial or government network as something to be protected, although their assigned systems take precedence.

To create an EI-9 Droid character, first select the stock Service Droid Chassis. Replace the Basic Processor with a Heuristic Processor, and add a Scomp Link to the Tool Mount. Add two more Tool Mounts to account for the various data ports and the data communications array, and install a Hidden Core. Take your first levels in the Scoundrel class to gain access to the Slicer Talent Tree. Select Armor Proficiency (Light) as a starting Feat, select Skill Training (Perception) as a bonus Feat, and take Use Computer as a Trained Skill. Take Skill Focus (Use Computer) as soon as possible.

Modification: Electromagnetic Pulse[]

This substantial modification allows the EI-9 to emit an electromagnetic pulse capable of disrupting or temporarily disabling most computers, cybernetic systems, Droids, and electronic devices with in a 6-square radius of the Droid. To emit the pulse, the EI-9 rolls 1d10 plus its Base Attack Bonus against the target's Fortitude Defense. If the attack is successful, the affected device immediately shuts down for 1 round while it resets. (For devices that do not have a Fortitude Defense, use a defense of 10 for typical unshielded units and a defense of 25 for heavy-duty or military grade equipment.) After use, the pulse takes 1 round to charge before it can be used again. Installing this modification requires a DC 25 Mechanics check, 4,000 credits' worth of parts and electromagnetic insulation, and 3 days of work.

Modification: Slicer Tracker[]

This modification enhances the Droid's precision locator special quality. Once it has located a slicer on the network, the EI-9 Droid can make Use Computer checks to carry out the following functions:

  • Insert a tracking program into the Portable Computer or other device that the slicer is using to access the network. Once inserted, the program attempts to report the slicer's location whenever he or she links to another network. Inserting the program requires a Use Computer check opposed by the target's Use Computer check.
  • Access networked sensors and devices in the slicer's area to obtain audio and visual information on the subject. If such devices exist, the Droid can make a DC 25 Use Computer check to gather data on the slicer. At the Gamemaster's discretion, the Droid might need to make separate checks to gain access to separate systems.

Installing this modification requires a DC 30 Use Computer check, 4,000 credits' worth of software, and 2 hours of work.

EI-9 Network Security Droids can be played as Droid Heroes.

 EI-9 Network Security Droid Statistics (CL 8)[]

Medium 2nd-Degree Droid Nonheroic 3/Scoundrel 3/Scout 4

Force Points: 3

Initiative: +11; Senses: Low-Light Vision, Perception +13

Languages: Basic, Binary, 3 Unassigned

Defenses[]

Reflex Defense: 22 (Flat-Footed: 21), Fortitude Defense: 19, Will Defense: 20

Hit Points: 36, Damage Threshold: 19

Immune: Droid Traits

Offense[]

Speed: 6 Squares (Walking); Running Attack

Melee: Unarmed +7 (1d3+3)

Ranged: Blaster Rifle +8 (3d8+3)

Ranged: Blaster Rifle +6 (4d8+3) with Rapid Shot

Base Attack Bonus: +7; Grapple: +8

Attack Options: Autofire (Blaster Rifle), Point-Blank Shot, Precise Shot, Rapid Shot, Sniper

Special Actions: Defense in Depth, Gimmick, Precision Locator, Quick Draw

Base Stats[]

Abilities: Strength 10, Dexterity 13, Constitution -, Intelligence 16, Wisdom 13, Charisma 10

Talents: Acute Senses, Gimmick, Improved Initiative, Master Slicer

Feats: Armor Proficiency (Light), Armor Proficiency (Medium), Improved Defenses, Point-Blank Shot, Precise Shot, Quick Draw, Rapid Shot, Running Attack, Sniper, Skill Focus (Use Computer), Weapon Proficiency (Rifles), Weapon Proficiency (Simple Weapons)

Skills: Initiative +11 (may reroll, must take second result), Knowledge (Technology) +13, Perception +13 (may reroll, must take second result), Use Computer +18 (may reroll to Improve Access, may keep better result)

Droid Systems: Walking Locomotion, Heuristic Processor, Hidden Core, 2 Hand Appendages, 2 Tool Mounts, Improved Sensor Package, Internal Comlink, Scomp Link, Vocabulator

Possessions: Blaster Rifle, Duranium Plating (Droid Armor; +8 Reflex)

Availability: Restricted; Cost: 23,840 credits

Abilities[]

Defense in Depth: After successfully defeating an opponent's Use Computer check to Issue Routine Command, an EI-9 Droid automatically worsens the computer's Attitude toward the opponent by one step.

Precision Locator: Whenever another character or Droid makes an opposed Use Computer check against the EI-9 Network Security Droid, if the Network Security Droid's check is higher then it automatically learns the basic location of its opponent.

Quick-Load Hidden Core: An EI-9 Droid's Hidden Core automatically attempts to restore itself 1d12 minutes after the Droid's memory is wiped or the Droid's programming is altered in any way. If the initial attempt fails, the Hidden Core attempts to restore itself once per hour until it succeeds.

EI-9 Network Security Droid Protocol Format[]

See also: Protocol Format

Medium 2nd-Degree Droid

Hit Points: 36

Damage Threshold: 19

System Actions[]

Move (1 Swift Action, 2/Turn)[]

The EI-9 Network Security Droid moves 6 squares (Walking).

Defense in Depth (1 Swift Action, 1/Turn)[]

After successfully defeating an opponent's Use Computer check to Issue Routine Command, an EI-9 Droid automatically worsens the computer's Attitude toward the opponent by one step.

Improve Access (2 Swift Actions, 1/Turn)[]

The EI-9 Network Security Droid makes a Use Computer check against the target computer's Will Defense to improve the computer's Attitude toward it.

Issue Routine Command (1 Swift Action, 1/Turn)[]

The EI-9 Network Security Droid issues a routine command to a computer that has a Friendly Attitude toward it.

Base Stats[]

Skills: Initiative +11 (may reroll, must take second result), Knowledge (Technology) +13, Perception +13 (may reroll, must take second result), Use Computer +18 (may reroll to Improve Access, may keep better result)

Vital Systems: Blaster Rifle, 2 Hand Appendages, 2 Tool Mounts, Hidden Core, Internal Comlink, Vocabulator

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