Star Wars Saga Edition Wiki
Register
Advertisement

Reference Book: Star Wars Saga Edition Scavenger's Guide to Droids

Affiliations: The Galactic Empire

During the formative years of the Empire, Sienar Intelligence Systems received a commission to build a weapons-laden Droid to be used by the Emperor himself. Neither the reason for the Droids nor the origins of the design were known at the time the commission was made. Records recovered by New Republic slicers after the fall of the Empire state that the plans were drafted by Sienar developers with the assistance of Droid designers retained from the Techno Union after that organization was folded into the Imperial infrastructure. Soon after completion, the E522 Assassin Droids were delivered as promised. Little did the public know that the Droids would be used to permanently silence Emperor Palpatine's critics as the Empire consolidated its rule of the galaxy.

Built to look like a being with a very strong upper body, an E522 assassin droid moves on tracked feet. It seeks prey with a high-grade sensor suite installed into its flat head and unleashes an array of weapons on its target with relentless precision.

Paranoia[]

I've heard a lot of things about the E522 Assassin Droid, and they're enough to give me nightmares. It carries enough firepower to give the heartiest soldier pause. You can't hear it coming because it moves so quietly. The Droid can sneak up on you and blow your head off before you know what's happened. It never sleeps, and it doesn't stop until its target is dead- period. That said, I did get an opportunity to see an E522 in action, however briefly. I was having lunch with an associate when I heard a blaster discharge. A dignitary eating a few tables down suddenly dropped face-down into his soup, and people started screaming. I looked around and saw an E522 pulling back from an upper-level window across the street. Nobody ever caught the Droid, and the official report said that the victim had a heart attack. I know the Empire covered that story up.

E522 Assassin Droid

Speaking of cover-ups, a high-society person I know believes that she's being followed by one of these Assassin Droids, although she claims to have no idea why she might be a target. Not sure if her story is true or not, but she's currently hiding out on Ord Mantell and needs some protection- maybe even someone to take the Droid out. Think you got the guts for this one?

-Mavven

Encountering an E522 Assassin Droid[]

While visiting a dignitary in his office, the heroes are surprised to see their host assassinated right before their eyes, shot in the back of the head through the window behind him. The heroes spot an E522 Assassin Droid in the building across the street. Rushing to that structure, they see the Droid as it approaches a turbolift on the far end of the building. The Assassin Droid turns to face the heroes and opens fire with its Heavy Repeating Blaster. If possible, the E522 also targets with its Ion Rifle any Droids that it sees, attempting to immobilize them. If combat lasts for more than 5 rounds, the Assassin Droid fires its Missile Launcher at one of the more troublesome heroes. If a hero closes to melee range, the Droid engages that character in Unarmed combat and tries to take him or her out before resuming its blaster attacks on the rest of the group. After 10 rounds of combat, the E522 Assassin Droid attempts to flee.

Modification: Heavy Weapon Support[]

Given the Droid's sheer size and ability, many people are not surprised to learn that E522s can be altered to provide heavy weapon support for military units on the battlefield. To perform this modification, first install a Shield Generator with a rating of at least SR 10. Next, remove the Needier and Ion Rifle. Remove the Missile Launcher from the Droid's left appendage and reinstall the weapon on the Droid's shoulder. Add a second Missile Launcher on the opposite shoulder, and add a missile-loading system and 16 kilograms of storage space with a DC 15 Mechanics check and 2 hours of work.

Place another Heavy Repeating Blaster next to the first one, and add a Grenade Launcher where the first Missile Launcher used to be. Reprogram the Weapon Proficiency Feats for Pistols and Simple Weapons to Dual Weapon Mastery I and Far Shot. Finally, add a fire-link system, which will allow the Droid to fire its Heavy Repeating Blasters simultaneously as a single Standard Action with a -2 penalty; this change requires a DC 25 Use Computer check and 2 hours of work.

E522 Assassin Droids can't be played as Droid Heroes.

E522 Assassin Droid Statistics (CL 7)[]

Medium 4th-Degree Droid Scout 1/Soldier 6

Force Points: 4

Initiative: +9; Senses: Darkvision, Perception +10

Languages: Basic, Binary

Defenses[]

Reflex Defense: 24 (Flat-Footed: 23), Fortitude Defense: 23, Will Defense: 17

Hit Points: 74, Damage Threshold: 23

Immune: Droid Traits

Offense[]

Speed: 6 Squares (Tracked)

Melee: Unarmed +10 (1d4+7)

Ranged: Heavy Repeating Blaster +7 (3d10+3, 2-Square Autofire)

Ranged: Heavy Repeating Blaster +5 (4d10+3, 2-Square Autofire) with Rapid Shot

Ranged: Ion Rifle +7 (3d8+3 (Ion))

Ranged: Ion Rifle +5 (4d8+3 (Ion)) with Rapid Shot

Ranged: Needler +7 (2d4+3, See Below)

Ranged: Missile Launcher +7 (6d6+3, 2-Square Burst)

Base Attack Bonus: +6; Grapple: +10

Attack Options: Autofire (Heavy Repeating Blaster (only)), Devastating Attack (Heavy Weapons), Point-Blank Shot, Precise Shot, Rapid Shot

Special Actions: Battle Analysis, Cover Fire

Base Stats[]

Abilities: Strength 18, Dexterity 13, Constitution -, Intelligence 11, Wisdom 11, Charisma 12

Talents: Acute Senses, Battle Analysis, Cover Fire, Devastating Attack (Heavy Weapons)

Feats: Armor Proficiency (Light), Armor Proficiency (Medium), Armor Proficiency (Heavy), Point-Blank Shot, Precise Shot, Rapid Shot, Weapon Proficiency (Heavy Weapons), Weapon Proficiency (Pistols), Weapon Proficiency (Rifles), Weapon Proficiency (Simple Weapons)

Skills: Initiative +9, Knowledge (Tactics) +8, Perception +10 (may reroll, must take second result), Stealth +9, Survival +8

Droid Systems: Tracked Locomotion, Basic Processor, 2 Claw Appendages, 2 Tool Mounts (Multifunction Apparatus), Darkvision, Improved Sensor Package, Locked Access, Vocabulator

Possessions: Heavy Repeating Blaster, Ion Rifle, Missile Launcher (6 Hunter-Seeker Missiles), Needler, Neutronium Plating (Droid Armor; +11 Reflex)

Availability: Military; Cost: 28,535 credits

 Abilities[]

Hunter-Seeker Missiles: When the E522 Assassin Droid attacks with its Missile Launcher, the missile locks on a chosen target and permits the Droid to make an attack roll once per round until the missile either hits the intended target or misses for five consecutive rounds.

Neurotoxin Darts: On a successful attack with the Needler on a living creature, the target is injected with a Paralytic Poison.

 E522 Assassin Droid Protocol Format[]

See also: Protocol Format

Medium 4th-Degree Droid

Hit Points: 74

Damage Threshold: 23

System Actions[]

Move (1 Swift Action, 2/Turn)[]

The E522 Assassin Droid moves 6 squares (Tracked).

Cover Fire (1 Swift Action, 1/Turn)[]

When the E522 Assassin Droid makes a successful ranged attack, all of its allies within 6 squares of the Droid gain a +1 bonus to their Reflex Defense: until the start of the Droid's next turn .

Paralyze Opponent (1 Swift Action, 1/Turn)[]

When the E522 Assassin Droid makes a successful ranged attack with its Needler, the Droid can paralyze an opponent with Paralytic Poison.

Rapid Shot (1 Swift Action, 1/Turn)[]

The E522 Assassin Droid makes a ranged attack at +5 with either its Heavy Repeating Blaster or its Ion Rifle. If successful, the attack deals either 4d10+3 points of damage or 4d8+3 points of Ion damage, depending on the weapon used.

Base Stats[]

Skills: Initiative +9, Knowledge (Tactics) +8, Perception +10 (may reroll, must take second result), Stealth +9, Survival +8

Vital Systems: Heavy Repeating Blaster, Ion Rifle, Missile Launcher (6 Hunter-Seeker Missiles), Needler, 2 Claw Appendages, 2 Tool Mounts (Multifunction Apparatus), Vocabulator

Advertisement