See also: Galactic Gazetteer
Duro (Also known as Duros) is the heavily polluted and depopulated homeworld of the Duros Species. Located on the Corellian Trade Spine in The Core, the planet itself was mostly abandoned, mainly housing food processing plants. Most of the population now live in one of the twenty orbiting cities. Duro is also home to a large number of orbital shipyards.
Duro Statistics Edit
Region: The Core
Climate: Temperate (Polluted)
Length of Day: 33 Standard Hours
Length of Year: 420 Local Days
Major Exports: Starships, Technology
Major Imports: Foodstuffs, Ore, Labor
|10||Duro is one of the most reliable and profitable sources of Starship manufacturing in the galaxy.|
|15||Many years ago, the government of Duro opted to consolidate all of the Starship manufacturing companies into one government corporation, at which time the entire planet came under corporate rule.|
|20||The citizens of Duro were moved off of the surface of the world and into floating domed cities that orbited the planet, in order to make way for terrestrial manufacturing plants and resource harvesting systems.|
|10||Duro's corporate government controls the planet's Starship manufacturing facilities, as well as almost every other industrial site on the world.|
|15||Only those that own stock in Duro's corporate government can participate in lawmaking and world politics.|
|20||The government on Duro permeates every aspect of the lives of it's citizen-employees, and those citizens who remain on Duro are almost guaranteed to work for some branch of the Starship manufacturing business.|
Planetary Updates Edit
Familiar planets undergo significant changes over the centuries. The updates in this section should provide Gamemasters with enough information to use these planets in their respective sourcebooks' eras.
The Old Republic Era Edit
The world of Duro is one of the earliest members of the Galactic Republic, and like Bothawui it has risen to prominence thanks to that association. The Duros are some of the galaxy's foremost hyperspace explorers, and their knowledge of space lanes exceeds that of nearly any other group in the galaxy. As a result, the world of Duro is a prominent travel hub during the years leading up to and following The Great Sith War. Not only is Duro a Core World that acts as a gateway to The Colonies, Starships that pass through Duro are more likely to obtain the most accurate Hyperspace navigation data available- rivaled only by data obtained on Empress Teta. Thousands of Starships pass through the space above Duro every day, and Hyperspace explorers consider it the best launching point for expeditions.
Unfortunately for Duro, the planet's reputation as a hub of Hyperspace travel comes back to haunt it during these war-torn years. The Mandalorians devastate Duro, reducing it's infrastructure to rubble and destroying most of its orbital space platforms in an attempt to cut off a major Hyperspace lane for the Republic. Later, the Sith Empire stages it's invasion of The Core from Duro.
The Clone Wars Edit
Reference Book: Star Wars Saga Edition Clone Wars Campaign Guide
Duro is a loyal member of The Galactic Republic at the outbreak of the Clone Wars. The system's standing is further reinforced during the Battle of Duro, which is a pivotal point in a massive Confederacy offensive known as Operation Durge's Lance. The victory of the Separatists allows them to pave the way for a full-scale invasion of The Core Worlds.
The planet Duro is devastated by the Separatist invasion. Bombardment of the planet's vast industrial holdings, ordered by General Grievous, results in a catastrophic release of toxic pollutants into the atmosphere. These chemicals are further distributed across the planetary surface as fallout, transforming much of Duro into an uninhabitable wasteland. Utterly defeated, the Duros have little choice but to surrender to the Separatists and be absorbed into The Confederacy of Independent Systems.
In time, the Duros population learns that a number of Republic ships that should have been present at the Battle of Duro had been rerouted to other systems because of Senatorial corruption. The resulting investigation leads to the resignation of two Senators and a number of other officials.
The ultimate result of Duro's fall is the incredible boost it gives to the Separatist cause. General Grievous, the invasion's architect, is lauded throughout the Confederacy as a military genius. Scores of undecided systems rally to the Separatist cause in the wake of Duro's conquest.
The Legacy Era Edit
Reference Book: Star Wars Saga Edition Legacy Era Campaign Guide
Once polluted to the point of being uninhabitable, Duro has been returned to its lush natural state by the Yuuzhan Vong terraforming efforts. Duro's loyalty to The Galactic Alliance, however, has forced the Empire to subjugate the entire world. With its favored son, Gar Stazi, leading the remnants of the Galactic Alliance Core Fleet, Duro has become a world commonly help up by the Empire as an example of what happens when you defy The Sith and Imperial law. Duro has an incredibly high Imperial presence, nearly as high as any Core World. The strategic value of Duro is great: Controlling Duro means controlling one of the most-used Hyperspace lanes into and out of The Core.
The new Empire is not so dismissive of the talents of non-Human races as Palpatine's Empire once was. As a result, the Empire has pressed many talented Duros pilots, mechanics, and Starship engineers into service. The Imperial Naval Academy has one of its largest branches on Duro, where the most talented Duros pilots and navigators are required to provide instruction to the next generation of Imperial pilots and Capital Ship crewmen. As a result, the Empire's newest naval recruits are far more skilled than those of the past, taking advantage of the cumulative wisdom of one of the galaxy's oldest spacefaring Species.