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Reference Book: Clone Wars Campaign Guide

Dugs are an arboreal Species from the Republic world of Malastare. They are strong and agile for their size, and climb and jump exceptionally well. Dugs unwillingly share their homeworld with the Gran, who establish trade colonies on Malastare in 8,000 BBY. The Dugs fight a long, intense war against the Gran. Eventually the Republic interferes and sides with the Gran, negotiating a truce that essentially demilitarizes the Dugs.

In response to their marginalization, the Dugs develop a culture based, in large part, on self-pity. They are self-congratulatory to a fault, and every Dug claims at least one celebrated hero or martyr in their family tree. Beads, worn on their ear fins, represent these purported patriots and their stories of heroism. To question the legitimacy of a Dug's collection of martyr beads is a grave insult that can be retracted only by the death of the offending party.


Dug Characteristics[]

Dug

Personality: The Dugs' reputation for violence and bullying is well-deserved. As a Species, they are adversarial, preferring to solve problems through intimidation and hostile acts. They consider themselves to be beleaguered warriors, underdogs who must fight against the rest of the universe for what is rightfully theirs. Despite their best efforts, the Dugs are continually mired in defeat. They tend to be xenophobic, and this fear of outsiders often manifests as blatant bigotry.

Physical Description: Dugs are vaguely humanoid, in that they possess a torso, two legs, and two arms. The positions of their limbs are reversed, however, so that they use their upper limbs for walking and their lower limbs to manipulate objects. They have brown skin, floppy ear flaps, and large mouths filled with broad, flat teeth. Male Dugs possess a flap of skin on their throats that can be inflated and used to produce mating calls during the appropriate season.

Average Height/Weight: A typical Dug male stands at 1.0 meter tall and weighs 35 kilograms, while a typical Dug female stands at 1.0 meter tall and weighs 30 kilograms.

Age Groups: Dugs age at the following stages:

CHILD YOUNG ADULT ADULT MIDDLE AGE OLD VENERABLE
1-9 Years 10-14 Years 15-44 Years 45-59 Years 60-74 Years 75+ Years

Homeworld: The Mid Rim planet of Malastare.

Languages: Few Dugs bother to learn Basic, and those who can speak it only with minor difficulty. They rarely do so, however, hoping instead to force others to acknowledge Dug society by making them learn their native language.

Example Names: Drodwa, Flugello, Flugo, Gorlok, Langro Dis, Luvagwa, Pugwis, Rewulga, Sebulba, Sloor.

Adventurers: Dugs are drawn to occupations that involve skullduggery and violence, and they make exceptional Scoundrels, Scouts, and Soldiers. Dug Nobles are rare, and the typical Dug does not possess the mental acuity or patience required to become a Jedi.

Dug Species Traits[]

Dugs share the following Species Traits:

  • Ability Modifiers: Dugs receive a +2 bonus to their Dexterity, but suffer a -2 penalty to their Charisma. Dugs possess excellent reflexes and hand-eye coordination, but they rarely think before they act and are known for their crude demeanor.
  • Small Size: As Small creatures, Dugs gain a +1 size bonus to their Reflex Defense and a +5 size bonus on Stealth checks. However, their lifting and carrying limits are three-quarters of those of Medium characters.
  • Speed: Dugs have a base speed of 6 squares.
  • Athletic: A Dug can reroll any Climb or Jump check, but the result of the reroll must be accepted, even if it is worse. In addition, a Dug can Take 10 on Climb and Jump checks even when distracted or threatened.
  • Automatic Languages: All Dugs can speak, read, and write Dug.

Alternate Dug Species Traits[]

Reference Book: Star Wars Saga Edition Web Enhancements (Legacy of the Force Miniatures Preview)

The following Species Traits can be utilized instead when making certain Dug NPCs:

  • Ability Modifiers: Dugs receive a +2 bonus to their Dexterity, but suffer a -2 penalty to their Wisdom and their Charisma. Dugs are quick but impulsive and often offensive to others.
  • Small Size: As Small creatures, Dugs gain a +1 size bonus to their Reflex Defense and a +5 size bonus on Stealth checks. However, their lifting and carrying limits are three-quarters of those of Medium characters.
  • Speed: Dugs have a base speed of 4 squares.
  • Conditional Bonus Feat: A Dug that has Acrobatics as a trained skill gains Skill Focus (Acrobatics) as a bonus feat.
  • Dug Agility: A Dug can reroll any Climb or Jump check, but the result of the reroll must be accepted, even if it is worse.
  • Lightning Reflexes: Dugs gain a +2 species bonus to their Reflex Defense, accounting for their uncanny ability to avoid danger.
  • Automatic Languages: All Dugs can speak Dug.