See also: Hazards

Diseases are viruses and other organisms that attack the immune systems of living creatures. Disease Hazards always attack the Fortitude Defense of a target, ignoring Equipment bonuses to a target's Fortitude Defense, a target's Damage Reduction, and a target's Shield Rating. They cause Persistent Conditions if they move a target down the Condition Track. The Persistent Condition cannot be removed until the Disease is cured (See Treat Injury for more details), or until the Disease fails it's attack roll against a target twice. Unlike other Hazards, some Diseases may require special Equipment or medicine to treat. Diseases affect only living creatures; Droids and Vehicles are immune. Airborne Diseases are considered Atmospheric Hazards.

Saga Edition Core Rulebook
Cardooine Chills CL 2
Krytos Virus CL 5

Knights of the Old Republic Campaign Guide

Rakghoul Disease CL 6

Legacy Era Campaign Guide

Vongspawn CL 6

Jedi Academy Training Manual

Death Seed Plague CL 8
Homebrew Content - Clone Wars Saga Edition Fan Sourcebook
Clone-Nano Virus CL 8
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