Reference Book: Star Wars Saga Edition Web Enhancements (Star Wars Miniatures Previews)

Affiliations: The Fringe, Cade Skywalker, Bounty Hunter

Deliah Blue is Cade Skywalker's Zeltron mechanic, fellow bounty hunter, and sometime lover. The Zeltrons are known for their hedonistic and fun-loving ways, and while Deliah is no exception, she is more adventurous than many. She uses her natural Zeltron empathic abilities to her advantage whether chasing a bounty or chasing Cade. Deliah is also a capable mechanic, well known for her skill in keeping Cade's troublesome ship, The Mynock, flying. Deliah, Cade, and Jariah Syn worked as a bounty hunter team until Cade felt compelled to pursue his own path after encountering The Sith and The Jedi, leaving the other two to fend for themselves for a time.

 Deliah Blue, Bounty Hunter Statistics (CL 8)[edit | edit source]

Medium Zeltron Scoundrel 4/Scout 4

Destiny Points: 1; Force Points: 4; Dark Side Score: 1

Initiative: +6; Senses: Perception +10

Languages: Basic, Huttese, Shyriiwook (Understand only)

Defenses[edit | edit source]

Reflex Defense: 22 (Flat-Footed: 20), Fortitude Defense: 20, Will Defense: 20; Dodge, Vehicular Combat

Hit Points: 55, Damage Threshold: 20

Offense[edit | edit source]

Speed: 6 Squares; Running Attack

Melee: Unarmed +6 (1d4+4)

Ranged: Blaster Pistol +9 (3d6+4)

Ranged: Blaster Pistol +9 (4d6+4) with Deadeye

Ranged: Wrist Launcher +8 (1d4+4); 1d20+5 vs Fortitude Defense (Unconscious for 1d4+2 Rounds)

Base Attack Bonus: +6, Grapple: +8

Attack Options: Deadeye, Keen Shot, Point-Blank Shot, Precise Shot

Special Actions: Hyperdriven, Spacehound

Species Traits (Zeltron): Empathy, Pheromones

Base Stats[edit | edit source]

Abilities: Strength 10, Dexterity 14, Constitution 13, Intelligence 14, Wisdom 12, Charisma 17

Talents: Acute Senses, Hyperdriven, Keen Shot, Spacehound

Feats: Deadeye, Dodge, Point-Blank Shot, Precise Shot, Running Attack, Skill Focus (Mechanics), Skill Focus (Persuasion), Vehicular Combat, Weapon Focus (Pistols), Weapon Proficiency (Pistols), Weapon Proficiency (Rifles), Weapon Proficiency (Simple Weapons)

Skills: Deception +12, Mechanics +16, Perception +10 (+13 to Sense Deception or Sense Influence; may reroll, must take second result), Persuasion +17 (+22 to Change Attitude), Pilot +11, Use Computer +11

Possessions: Blaster Pistol, Wrist Launcher (6-Square Range), Comlink (Short-Range), Tool Kit

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