Reference Book: Star Wars Saga Edition Legacy Era Campaign Guide

Affiliations: The Fringe, Cade Skywalker

Deliah Blue.jpg

Deliah Blue is Cade Skywalker's Zeltron mechanic, fellow bounty hunter, and sometimes lover. The Zeltrons are known for their hedonistic and fun-loving ways, and while Deliah is no exception, she is more adventurous than many. She uses her natural empathic abilities to her advantage, whether chasing a bounty or chasing Cade. Deliah is a decent gunner and pilot, but she's an exceptional mechanic, well known for her skill in keeping Cade's troublesome ship, The Mynock, flying.

Deliah, Cade, and Jariah Syn work as a bounty hunting team until Cade feels compelled to pursue his own path after encountering The Sith and The Jedi. Deliah continues to work with Jariah, but her true loyalty is to Cade.

 Deliah Blue Statistics (CL 9)[edit | edit source]

Medium Zeltron Scout 4/Scoundrel 5

Destiny Points: 1; Force Points: 4; Dark Side Score: 1

Initiative: +6; Senses: Perception +10

Languages: Basic, Huttese, Shyriiwook (Understand only)

Defenses[edit | edit source]

Reflex Defense: 23 (Flat-Footed: 21), Fortitude Defense: 21, Will Defense: 22; Dodge, Vehicular Combat

Hit Points: 60, Damage Threshold: 21

Offense[edit | edit source]

Speed: 6 Squares; Running Attack

Melee: Unarmed +6 (1d4+4)

Ranged: Bluebolt Blaster Pistol +9 (3d8+4)

Ranged: Bluebolt Blaster Pistol +9 (4d8+4) with Deadeye

Ranged: Concealed Dart Launcher +8 (3d8+4 (Stun))

Base Attack Bonus: +6, Grapple: +8

Attack Options: Deadeye, Keen Shot, Point-Blank Shot, Precise Shot

Special Actions: Hyperdriven, Spacehound

Species Traits (Zeltron): Empathy, Pheromones

Base Stats[edit | edit source]

Abilities: Strength 10, Dexterity 14, Constitution 13, Intelligence 14, Wisdom 12, Charisma 17

Talents: Acute Senses, Hyperdriven, Keen Shot, Seducer, Spacehound

Feats: Deadeye, Dodge, Exotic Weapon Proficiency (Concealed Dart Launcher), Point-Blank Shot, Precise Shot, Running Attack, Skill Focus (Mechanics), Skill Focus (Persuasion), Vehicular Combat, Weapon Focus (Pistols), Weapon Proficiency (Pistols), Weapon Proficiency (Rifles), Weapon Proficiency (Simple Weapons)

Skills: Deception +12 (May substitute for failed Persuasion check, must take second result), Mechanics +16, Perception +10 (+13 to Sense Deception or Sense Influence; may reroll, must take second result), Persuasion +17 (+22 to Change Attitude), Pilot +11, Use Computer +11

Possessions: Bluebolt Blaster Pistol, Concealed Dart Launcher, Comlink (Short-Range), Tool Kit

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