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Affiliations: General Units

Though The Jedi are the most powerful Force-users in the galaxy, they are by no means the only ones. Dark Side Marauders are Force-sensitive individuals consumed with rage, hatred, or an insatiable hunger for personal power.

Dark Side Marauder Statistics (CL 4)[]

Species Variations

Medium Human Soldier 4

Force Points: 1; Dark Side Score: 14

Initiative: +7; Senses: Perception +4

Languages: Basic

Defenses[]

Reflex Defense: 19 (Flat-Footed: 19), Fortitude Defense: 19, Will Defense: 16

Hit Points: 50, Damage Threshold: 24

Offense[]

Speed: 4 Squares

Melee: Vibro-Axe +7 (2d10+8)

Melee: Vibro-Axe +7 (3d10+8) with Mighty Swing

Ranged: Hold-Out Blaster Pistol +4 (3d4+2)

Base Attack Bonus: +4, Grapple: +7

Attack Options: Devastating Attack (Advanced Melee Weapons), Mighty Swing

Special Actions: Indomitable

Force Power Suite (Use the Force +8): Dark Rage (2), Surge

Base Stats[]

Abilities: Strength 16, Dexterity 10, Constitution 13, Intelligence 8, Wisdom 14, Charisma 12

Talents: Devastating Attack (Advanced Melee Weapons), Indomitable

Feats: Armor Proficiency (Light), Armor Proficiency (Medium), Force Sensitivity, Force Training, Improved Damage ThresholdH, Mighty Swing, Weapon Proficiency (Advanced Melee Weapons), Weapon Proficiency (Pistols), Weapon Proficiency (Rifles), Weapon Proficiency (Simple Weapons)

Skills: Endurance +8H, Initiative +7, Use the Force +8

Possessions: Battle Armor (+8 Reflex, +2 Fortitude), Hold-Out Blaster Pistol, Vibro-Axe, Comlink (Short-Range), 100 credits

H- Human bonus Feat or Trained Skill

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