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Affiliations: The Confederacy of Independent Systems

Dwarf Spider Droid

In the battle of Geonosis, the Commerce Guild deployed forces of DSD1 Dwarf Spider Droids. Larger than the standard battle droid and armed with a powerful Blaster Cannon, the Dwarf Spider Droid gives mobile heavy weapon support to advancing infantry.

The original function of Dwarf Spider Droids was to root out hidden mining operations. The Commerce Guild requires a tribute payment for all commercial operations within its borders; however, small independent operations often dig within Commerce Guild borders and attempt to smuggle the precious ore into a neutral region, avoiding tribute payments. Dwarf Spider Droids are equipped to descend down rocky crags like those found inside rough-hewn mine shafts, to catch offenders red-handed before they can reach the safety of the Commerce Guild border. Commerce Guild Diamond-Class Cruisers also carry compliments of Dwarf Spider Droids for security and tribute enforcement.

DSD1 Dwarf Spider Droids can't be played as Droid Heroes.

DSD1 Dwarf Spider Droid Statistics (CL 3) Edit

Large 4th-Degree Droid Nonheroic 9

Initiative: +3; Senses: Darkvision, Perception +17

Languages: Basic, Binary

Defense Edit

Reflex Defense: 13 (Flat-Footed: 13), Fortitude Defense: 16, Will Defense: 11; Extra Legs

Hit Points: 32, Damage Threshold: 26

Immune: Droid Traits

Offense Edit

Speed: 8 Squares (Walking); Climbing Claws, Magnetic Feet

Melee: Unarmed +8* (1d6+10)

Ranged: Blaster Cannon +5 (3d12, 1-Square Splash)

Fighting Space: 2x2 Squares; Reach: 1 Square

Base Attack Bonus: +6; Grab: +17

Attack Options: Far Shot, Point-Blank Shot, Power Attack

Special Actions: Synchronized Fire Circuits

*Includes 4 points of Power Attack

Base Stats Edit

Abilities: Strength 22, Dexterity 9, Constitution -, Intelligence 10, Wisdom 12, Charisma 8

Feats: Armor Proficiency (Light), Far Shot, Improved Damage Threshold, Point-Blank Shot, Power Attack, Skill Focus (Perception), Weapon Proficiency (Heavy Weapons), Weapon Proficiency (Rifles)

Skills: Climb +10 (May Take 10 when threatened; may reroll, must take second result), Perception +17

Droid Systems: Walking Locomotion (Extra Legs), Climbing Claws, Magnetic Feet, Remote Receiver, Synchronized Fire Circuits, 1 Claw Appendage, 1 Tool Mount, Improved Sensor Package, Darkvision, Locked Access

Possessions: Blaster Cannon, Quadanium Plating (Droid Armor; +5 Reflex)

Availability: Military; Cost: 15,000 credits

 DSD1 Dwarf Spider Droid Protocol Format Edit

Reference Book: Star Wars Saga Edition Scavenger's Guide to Droids

See also: Protocol Format

Large 4th-Degree Droid

Hit Points: 32

Damage Threshold: 26

System Actions Edit

Move (1 Swift Action, 2/Turn) Edit

The DSD1 Dwarf Spider Droid moves 8 squares (Walking).

Blaster Cannon Attack (1 Swift Action, 1/Turn) Edit

The DSD1 Dwarf Spider Droid makes a ranged attack at +5. If successful, the attack deals 3d12 points of damage.

Crush (1 Swift Action, 1/Turn) Edit

The DSD1 Dwarf Spider Droid makes a melee attack at +8. If successful, the attack deals 1d6+10 points of damage.

Patrol Duty (1 Swift Action, 1/Turn) Edit

The DSD1 Dwarf Spider Droid makes a Perception check against the target's Stealth check. If the check is successful, the Dwarf Spider Droid detects the target.

Stability (1 Free Action) Edit

The DSD1 Dwarf Spider Droid receives a +5 bonus to avoid being knocked Prone.

Base Stats Edit

Skills: Climb +10 (May Take 10 when threatened; may reroll, must take second result), Perception +17

Vital Systems: Blaster Cannon, 2 Claw Appendages, Climbing Claws, Extra Legs

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