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Moldy Crow - X-Wing Miniatures Games

The Corellian Engineering Corporation designed the Hawk series of transports in the decades before the Clone Wars, in an effort to break into a new market for small, fast cargo ships. Although the YT-series of ships was wildly successful financially, it was seen by the galaxy at large as being rugged but ugly- tramp ships for tramp captains. The Hawk line was aimed at more upscale clients- wealthy merchants in need of ships to land at resort worlds without being an eyesore, and nobles or politicians in need of a cargo craft for personal business that wouldn't lower their prestige. The line was a modest success, but never hit sales numbers to rival YT-series ships, and it was discontinued during the Clone Wars to make way for more military production.

The HWK-290 is the most prevalent of the Hawk-series of freighters, and a common sight through the Clone Wars and the first few decades of the New Order. It is extremely nimble for a cargo vessel, depending on maneuverability rather than strong shields or armor to survive attack. Stock versions of the ship have no Weapon Systems, but as with most CEC models, it's easy to add a few lasers as modifications. (Linked Blaster Cannons are the most common addition, and two sets are included in the statistics here.) Ships actually intended for military use (such as The Moldy Crow, used by Kyle Katarn among others) can carry more than twice as many weapons, though at the expense of some cargo capacity.

Corellian HWK-290 Statistics (CL 9)[]

Colossal Space Transport

Initiative: +0; Senses: Perception +5

Defenses[]

Reflex Defense: 17 (Flat-Footed: 12), Fortitude Defense: 28; +12 Armor

Hit Points: 160; Damage Reduction: 15; Damage Threshold: 78

Offense[]

Speed: Fly 12 Squares (Character Scale), Fly 3 Squares (Starship Scale); (Maximum Velocity 800 km/h)

Ranged: Blaster Cannons (2) +4 (See Below)

Fighting Space: 1 Square (Starship Scale); Total Cover

Base Attack Bonus: +0; Grapple: +38

Abilities[]

Strength: 46, Dexterity: 20, Constitution: -, Intelligence: 14

Skills: Initiative +0, Mechanics +5, Perception +5, Pilot +0, Use Computer +5

Ship Statistics[]

Crew: 2 (Normal Crew Quality); Passengers: 6

Cargo: 75 Tons; Consumables: 6 Months; Carried Craft: None

Hyperdrive: Class 2, Navicomputer

Availability: Licensed; Cost: 135,000 (55,000 Used)

Weapon Systems[]

Blaster Cannons (Pilot or Gunner)[]

Attack Bonus: +4, Damage: 5d10x2