Reference Book: Star Wars Saga Edition Legacy Era Campaign Guide
Affiliations: Nei Rin, The Yuuzhan Vong Empire
Choka Skell is a Yuuzhan Vong warrior and fierce protector of a Shaper named Nei Rin. Choka and his fellow Yuuzhan Vong are offworld when The Sith attacked and destroyed the Jedi Temple on Ossus. Choka dutifully follows Nei Rin's orders to preserve and protect what little remains. More importantly, the proud warrior stays at Nei Rin's side when she decides to remain on Ossus to further investigate the Sith sabotage of the Yuuzhan Vong Coral Seeds.
Choka Skell is completely dedicated to the task of protecting the Shaper and following her orders. While the protection of the Jedi artifacts on Ossus is important, to Choka it is secondary to Nei Rin's survival. Choka severed on Ossus long enough to regard The Jedi as fellow warriors, worthy of respect in life and death. However, he remains as dedicated and violent as any Yuuzhan Vong warrior of the past. He has a particular hatred for the pirates who ransacked the Jedi Temple, second only to that of The Sith attackers themselves.
Choka Skell Statistics (CL 7)[]
Medium Yuuzhan Vong Soldier 7
Initiative: +9; Senses: Perception +7
Languages: Basic, Yuuzhan Vong
Defenses[]
Reflex Defense: 22 (Flat-Footed: 21), Fortitude Defense: 25, Will Defense: 16
Hit Points: 70, Damage Threshold: 25
Immune: The Force
Offense[]
Speed: 6 Squares; Running Attack
Melee: Amphistaff (Quarterstaff Form) +10 (1d6+7)
Melee: Amphistaff (Quarterstaff Form) +9 (2d6+7) with Mighty Swing
Melee: Amphistaff (Quarterstaff Form) +5 (1d6+7) and Amphistaff (Quarterstaff Form) +5 (1d6+7)
Melee: Amphistaff (Spear Form) +10 (1d8+7*)
Melee: Amphistaff (Whip Form) +10** (1d8+7*)
Ranged: Amphistaff (Spear Form) +9 (1d8+5*)
Ranged: Razor Bug (4) +9 (2d8+3)
Base Attack Bonus: +7, Grapple: +9; Pin
Attack Options: Devastating Attack (Simple Weapons), Powerful Charge
Species Traits (Yuuzhan Vong): Biotech Proficiency, Force Immunity, Primitive, Weapon Familiarity (Amphistaff)
*If the attack roll also exceeds the target's Fortitude Defense, the target moves -1 Persistent step down the Condition Track.
**The target may be Tripped or Pinned instead of attacked for damage.
Base Stats[]
Abilities: Strength 14, Dexterity 13, Constitution 13, Intelligence 12, Wisdom 8, Charisma 8
Talents: Armored Defense, Improved Armored Defense, Devastating Attack (Simple Weapons), Weapon Specialization (Simple Weapons)
Feats: Armor Proficiency (Light), Armor Proficiency (Medium), Dual Weapon Mastery I, Martial Arts I, Running Attack, Pin, Powerful Charge, Weapon Focus (Simple Weapons), Weapon Proficiency (Simple Weapons)
Skills: Climb +10, Initiative +9, Jump +10, Perception +7
Possessions: Vonduun Crabshell (+5 Reflex, +5 Fortitude), Amphistaff, Razor Bug (4)