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Reference Book: Star Wars Saga Edition Scum and Villainy

This page details the Charlatan character found in Scum and Villainy. You might be looking for the Scum and Villainy Prestige Class of the same name, the Charlatan.

Affiliations: The Fringe

A Charlatan is a master of deception, misdirection, graft, and persuasion. When a Charlatan does things right, you never realize they aren't your best friend or even acting in your best interest. A Charlatan must survive on wits and charm; once the situation turns violent, the Charlatan has missed the best chance of success. However, it is common for a Charlatan to talk around a foe even once shooting has started or to have friends (Or paid thugs) act as backup when plans go down the garbage chute.

Charlatans might be simple con artists or cheats, but they can also be spies, investigative reporters, counterintelligence agents, or freedom fighters using misdirection over violence. Regardless of their motives, they have learned that it's easier to talk people out of their credits than to threaten them. These Charlatans are crooks even though they might be subtle about their crimes (Leaving their victims happy, at least until they realize what happened).

 Charlatan Statistics (CL 8) Edit

Medium Human Noble 7/Charlatan 1

Force Points: 4; Dark Side Score: 4

Initiative: +11; Senses: Perception +11

Languages: Basic, Bothese, High Galactic, Huttese, Ryl, Sullustese

Defenses Edit

Reflex Defense: 22 (Flat-Footed: 20), Fortitude Defense: 18, Will Defense: 24; Dodge, Slippery Maneuver, Unreadable

Hit Points: 49, Damage Threshold: 18

Offense Edit

Speed: 6 Squares; Opportunistic Retreat

Melee: Unarmed +4 (1d4+3)

Ranged: Hold-Out Blaster Pistol +7 (3d4+4)

Base Attack Bonus: +5, Grab: +7

Attack Options: Combat Reflexes, Melee DefenseH

Special Actions: Dirty Tactics, Innocuous, Misplaced Loyalty, Two-Faced

H- Human bonus Feat

Base Stats Edit

Abilities: Strength 8, Dexterity 14, Constitution 10, Intelligence 14, Wisdom 14, Charisma 16

Talents: Dirty Tactics, Innocuous, Misplaced Loyalty, Two-Faced, Unreadable

Feats: Combat Reflexes, Dodge, Linguist, Melee DefenseH, Opportunistic Retreat, Skill Focus (Deception), Skill Focus (Persuasion), Slippery Maneuver, Weapon Proficiency (Pistols), Weapon Proficiency (Simple Weapons)

Skills: Deception +17, Gather Information +12, Initiative +11, Knowledge (Bureaucracy) +11, Knowledge (Galactic Lore) +11, Perception +11, Persuasion +17, Pilot +11H, Use Computer +11

Possessions: Hold-Out Blaster Pistol, Comlink (Long-Range), Credit Chip, Datapad (Cheater), Holorecorder, Pocket Scrambler

H- Human bonus Feat or Trained Skill

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