Star Wars Saga Edition Wiki
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Reference Book: Star Wars Saga Edition Core Rulebook

See also: Actions in Combat

As a Standard Action you can move your Speed (minimum 2 squares) in a straight line, and then make a melee attack at the end of your movement. You gain a +2 competence bonus on your attack roll, but take a -2 penalty to your Reflex Defense until the start of your next turn.

You cannot Charge through low objects or squares occupied by opponents (allies do not hinder your Charge), and Charging through Difficult Terrain costs twice as much per square as normal. You cannot Tumble during your movement as a part of a Charge.

After you resolve a Charge, you can take no further Actions this turn (although other Actions can be taken prior to the Charge).

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