Reference Book: Star Wars Saga Edition Knights of the Old Republic Campaign Guide

Affiliations: The Jedi, Lucien Draay

Secretive, unorthodox, amd good at her job, Celeste Morne is one of the few mysterious Jedi known as Covenant Shadows. Like all Jedi Shadows, Morne has dedicated her life to wiping out the agents of The Dark Side through whatever means necessary. As a Covenant Shadow, she is completely off the Jedi Council's radar. She does not dress as a Jedi, she only rarely uses her Lightsaber publicly, and she answers to no one except Lucien Draay. In many ways, Morne is the embodiment of the spirit of the Covenant Shadows; she operates completely in secret as a sleeper agent, going about her daily life while awaiting the call to duty.

Originally from Ossus, Morne wandered the galaxy after her home planet was devastated in The Great Sith War, eventually being raised by Krynda Draay and coming under the command of her son when she began training as a Jedi Shadow. She has served for years as an undercover agent of The Jedi, though she vanishes without a trace in 3,963 BBY under mysterious circumstances.

 Celeste Morne Statistics (CL 12) Edit

Medium Human Jedi 7/Scoundrel 2/Jedi Knight 3

Destiny Points: 2; Force Points: 5, Strong in the Force; Dark Side Score: 4

Initiative: +13; Senses: Perception: +14

Languages: Basic, Bocce

Defenses Edit

Reflex Defense: 26 (Flat-Footed: 24 (Flurry: 21)), Fortitude Defense: 24, Will Defense: 27; Deflect

Hit Points: 87, Damage Threshold: 24

Offense Edit

Speed: 6 Squares

Melee: Lightsaber +15 (2d8+6)

Melee: Lightsaber +17 (2d8+6) with Flurry

Ranged: Blaster Pistol +13 (3d6+6)

Base Attack Bonus: +11, Grab: +13

Attack Options: Dastardly Strike, Flurry, Sentinel Strike (+2d8), Weapon Finesse

Special Actions: Force Haze

Force Power Suite (Use the Force +19): Battle Strike (2), Force Slam, Mind Trick, Move Object, Rebuke (2), Surge

Force Techniques: Force Point Recovery

Base Stats Edit

Abilities: Strength 10, Dexterity 14, Constitution 10, Intelligence 12, Wisdom 16, Charisma 16

Talents: Clear Mind, Dastardly Strike, Deflect, Force Haze, Improved Sentinel Strike, Sentinel Strike (+2d8)

Feats: Flurry, Force Sensitivity, Force Training (2), Skill Focus (Deception), Skill Focus (Use the Force), Skill Training (Deception), Skill Training (Stealth), Strong in the Force, Weapon Finesse, Weapon Focus (Lightsabers), Weapon Proficiency (Lightsabers), Weapon Proficiency (Pistols), Weapon Proficiency (Simple Weapons)

Skills: Deception +19, Initiative +13, Knowledge (Galactic Lore) +12, Perception +14, Stealth +13, Use the Force +19 (May reroll opposed Sense Force, must take second result)

Possessions: Lightsaber (Self-Built), Comlink (Short-Range), Datapad, Utility Belt, Street Clothes, Various Personal Belongings

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