All Hazards have one or more keywords that describe how the Hazards function mechanically. Some creatures have bonuses against certain types of Hazards (For example, a Beast might ignore environmental hazards in certain terrain). The following Keywords represent most of the existing mechanical elements of Hazards, but feel free to create new ones for special conditions that are common in your campaign. When you design a Hazard, be sure to select the right Keyword(s) based on its nature.
Trending pages
All items (14)