Affiliations: The Old Republic
Carth Onasi's career path resembles that taken by his mentor, Saul Karath- which might explain the Admiral's early fondness for this charismatic jack-of-all-trades. Born on Telos IV, Onasi works as both a mechanic and police officer before joining the local militia. When his heroics in a piracy sting bring him to the attention of a recruiter with The Republic Navy, he reluctantly leaves his wife and son for a career in space.
Onasi soon sees action, serving on the bridge of The Courageous during the Battle of Vanquo at the outbreak of The Mandalorian Wars. Now a Lieutenant, he handles spacelift for the ground forces on Serroco, where he encounters fugitive Padawan Zayne Carrick. Believing Carrick's vision of impending planetary devastation, Onasi brings it to Karath's attention- only to discover that Karath suspects the boy of being a Mandalorian spy- and during a meeting on Adascorp's flagship, The Arkanian Legacy, Onasi frees Carrick.
The Mandalorian Wars continue for three years, during which Carth's skills increase. After Revan defeats The Mandalorians and returns as the invading Darth Revan, Onasi again finds himself called to action. But this time, the Navy is torn between loyalty to The Old Republic and service of The Sith Empire- and, shockingly to Onasi, his one-time mentor Karath goes to the other side.
Refusing to turn against the Republic, Onasi is further devastated when his homeworld is bombarded by Karath. When his wife Morgana dies in his arms, Onasi- who believes his son, Dustil, to have also been killed- swears he will get revenge on his former friend and Admiral.
As The Jedi Civil War rages, Onasi- now a Commander- finds himself at the helm of The Endar Spire. Attacked by The Sith of Darth Malak above Taris, Onasi escapes alongside another Republic soldier, unaware that this new ally will lead him on an adventure that will change the galaxy and settle his score with Karath.
Carth Onasi Statistics (CL 10) Edit
Languages: Basic, Bocce, High Galactic
Speed: 6 Squares
Melee: Unarmed +10 (1d4+6)
Ranged: Blaster Pistol +13 (3d6+7)
Base Stats Edit
Feats: Armor Proficiency (Light), Armor Proficiency (Medium), Dual Weapon Mastery I, Point-Blank Shot, Precise Shot, Republic Military Training, Skill Focus (Knowledge (Tactics)), Skill Focus (Pilot), Vehicular Combat, Weapon Focus (Pistols), Weapon Proficiency (Pistols), Weapon Proficiency (Rifles), Weapon Proficiency (Simple Weapons)