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Reference Book: Star Wars Saga Edition Rebellion Era Campaign Guide

Affiliations: The Rebel AllianceThe New Republic, New Republic Intelligence

Carlist Rieekan is an early member of The Rebel Alliance, working with resistance forces in and around his homeworld of Alderaan. A mission to observe and inspect satellite transmitters near Delaya, also in the Alderaan System, saves his life when The Death Star arrives and obliterates Alderaan. He feels that if he had acted more quickly, he might have saved some of the population by beginning an evacuation upon the Death Star's arrival in the system. This guilt drives him to become acutely defensively minded, which serves him well on Hoth.

A dedicated Rebel and a fine officer, he rises to the rank of General while directing a variety of Alliance commands and operations. He becomes the commanding officer of the new Alliance main base on Hoth and successfully oversees the delaying action that allows many Rebels to escape the devastating Imperial attack. Rieekan survives the Galactic Civil War and becomes Minister of State of The New Republic.

 Carlist Rieekan, General Statistics (CL 12) Edit

Medium Human Noble 7/Officer 5

Destiny Points: 2; Force Points: 6

Initiative: +7; Senses: Perception: +14

Languages: Basic, Huttese, Ithorese, Mon Calamarian, Shyriiwook (Understand only), Sullustese

Defenses Edit

Reflex Defense: 26 (Flat-Footed: 25), Fortitude Defense: 24, Will Defense: 30

Hit Points: 74, Damage Threshold: 24

Offense Edit

Speed: 6 Squares

Melee: Unarmed +10 (1d4+6)

Ranged: Blaster Pistol +12 (3d6+6)

Base Attack Bonus: +10, Grab: +12

Attack Options: Point-Blank Shot, Precise Shot

Special Actions: Born Leader, Command Cover (+2), Coordinate (+1), Deployment Tactics, Field Tactics, Inspire Confidence, Outmaneuver, Share Talent (Deployment Tactics, Inspire Confidence), Trust

Base Stats Edit

Abilities: Strength 10, Dexterity 13, Constitution 12, Intelligence 15, Wisdom 16, Charisma 16

Talents: Born Leader, Coordinate (+1), Deployment Tactics, Field Tactics, Inspire Confidence, Outmaneuver, Trust

Feats: Armor Proficiency (Light), Improved Defenses, Linguist, Point-Blank Shot, Precise Shot, Skill Focus (Knowledge (Tactics)), Skill Focus (Persuasion), Weapon Focus (Pistols), Weapon Proficiency (Heavy Weapons), Weapon Proficiency (Pistols), Weapon Proficiency (Rifles), Weapon Proficiency (Simple Weapons)

Skills: Deception +14, Knowledge (Bureaucracy) +13, Knowledge (Galactic Lore) +13, Knowledge (Tactics) +18, Mechanics +13, Perception +14, Persuasion +19, Pilot +12, Use Computer +13

Possessions: Blaster Pistol, Comlink (Short-Range), Code Cylinder

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