This disease is common throughout the galaxy and is typically only an inconvenience.
Cardooine Chills Statistics (CL 2)[]
Keywords: Atmosphere, Disease, Natural
Trigger: A creature is exposed to the Cardooine Chills.
Attack: +4 vs Fortitude Defense
Damage: 1d6 (-1 Persistent step on the Condition Track)
Recurrence: Daily, until the Cardooine Chills is treated.
Suggested Skills: The following are suggested Skills for this Hazard:
- Knowledge (Life Sciences) (DC 14): The character identifies the Cardooine Chills.
- Treat Injury (DC 15; Requires Medical Kit): The character treats the Cardooine Chills.
Special: Once a creature has been exposed to the Cardooine Chills and the Disease has been treated, that creature can not contract the Disease again.