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Portable, shoulder-fired Blaster Cannons fire powerful bolts of energy. Often used as an antivehicle weapon, the Blaster Cannon has the range and power to inflict devastation on troops and structures alike.

A Blaster Cannon is an Area Attack weapon. It deals full damage to the target if the attack hits its Reflex Defense (Half damage if it has the Evasion Talent) and half damage if it misses (No damage if it has the Evasion Talent).

Any creature or object in the 1-Square Splash radius of the target takes half damage if the attack hits (No damage if it has the Evasion Talent) and no damage if it misses.

A Blaster Cannon requires a Power Pack to operate. After 10 shots, the Power Pack must be replaced.

Weapon Type: Heavy Weapons

Size: Large

Cost: 3000

Damage: 3d12

Stun Setting: NO

Rate of Fire: Single-Shot

Weight: 18 Kilograms

Type: Energy

Availability: Military

Inaccurate: This weapon cannot fire at targets at Long Range.

Special: This is an Area Attack Weapon.

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