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Reference Book: Star Wars Saga Edition Jedi Academy Training Manual

Affiliations: The Blackguard

By slaying a Sher Kar, a Blackguard Elite Minion rises to the rank of Wilder. Dedicated warriors of The Blackguard, these Wilders fall into three specialized ranks to perform their duties: Ravager, Marauder, and Trinity Assassin. Ravagers are the most common Wilders, serving as guards of the Southern Ruins on Mustafar. They are dedicated defenders of the sanctuary, and the first and last line of defense. Marauders are the most peaceful of the three specialization, traveling away from Mustafar to study other Force Traditions and their lore. This knowledge is used to better The Blackguard, with new techniques and powers to protect their home. Finally, Trinity Assassins serve the most dangerous of tasks, the elimination of Blackguard enemies. These enemies range in importance from nosey archaeologists, to zealous Jedi Sentinels.

Blackguard Wilder Encounters Edit

The Blackguard is found almost exclusively on Mustafar in or near the Southern Jedi Ruins, but a few are occasionally located wandering between the ruins and the planet's only remaining city of Fralideja. Blackguard Elite Minions and Blackguard Wilders exist and act more as squad leaders, giving evidence that The Blackguard might be better organization than most people think possible of a Dark Side cult.

 Blackguard Wilder Statistics (CL 4) Edit

Medium Human Nonheroic 3/Jedi 3

Force Points: 3; Dark Side Score: 8

Initiative: +4; Senses: Perception: +9

Languages: Basic

Defenses Edit

Reflex Defense: 15 (Flat-Footed: 14), Fortitude Defense: 14, Will Defense: 15; Block

Hit Points: 28, Damage Threshold: 14

Offense Edit

Speed: 6 Squares

Melee: Lightsaber +7 (2d8+2)

Ranged: By Weapon +6

Base Attack Bonus: +5, Grab: +6

Attack Options: Power of the Dark Side

Force Power Suite (Use the Force +10): Battle Strike, Dark Rage

Base Stats Edit

Abilities: Strength 12, Dexterity 13, Constitution 10, Intelligence 12, Wisdom 13, Charisma 14

Talents: Block, Power of the Dark Side

Feats: Armor Proficiency (Light), Force Sensitivity, Force Training, Skill Training (Endurance), Skill Training (Use the Force), Weapon Focus (Lightsabers), Weapon Proficiency (Lightsabers), Weapon Proficiency (Pistols)H, Weapon Proficiency (Simple Weapons)

Skills: Acrobatics +9, Endurance +7, Perception +9, Survival +9H, Use the Force +10

Possessions: Lightsaber, Black Robes

H- Human bonus Feat or Trained Skill

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