Affiliations: The Confederacy of Independent Systems
The B2-Series Super Battle Droid is a marked improvement in the original B1-Series Battle Droid design. Larger and armored, the Super Battle Droid relies on a central control computer for guidance, but it doesn't deactivate when it loses contact with the Remote Processor thanks to a Backup Internal Processor- a droid brain that takes over when the droid loses communication with the central computer. This second brain allows the droid to store it's last set of orders and continue acting on them even after the Remote Processor has shut down.
B2-Series Super Battle Droids can be played as Droid Heroes.
B2-Series Super Battle Droid Statistics (CL 2) Edit
Languages: Basic, Binary
Hit Points: 21, Damage Threshold: 12
Immune: Droid Traits
Melee: Unarmed +6 (1d3+1)
Ranged: Wrist Blasters +4 (3d8)
Ranged: Wrist Blasters +2 (4d8) with Rapid Shot
Base Stats Edit
Availability: Military; Cost: 8,400 credits
B2-Series Super Battle Droid Protocol Format Edit
Reference Book: Star Wars Saga Edition Scavenger's Guide to Droids
See also: Protocol Format
Medium 4th-Degree Droid
Hit Points: 21
Damage Threshold: 12
System Actions Edit
Move (1 Swift Action, 2/Turn) Edit
The B2-Series Super Battle Droid moves 6 squares (Walking).
Avoid Surprise (1 Free Action) Edit
Patrol Duty (1 Swift Action, 1/Turn) Edit
Rapid Shot (2 Swift Actions, 1/Turn) Edit
The B2-Series Super Battle Droid makes a ranged attack at +2. If successful, the attack deals 4d8 points of damage.
Support Fire (2 Swift Actions, 1/Turn) Edit
The B2-Series Super Battle Droid makes a ranged attack at +4. If successful, the attack deals 3d8 points of damage.
Tactical Assistance (1 Swift Action, 1/Turn) Edit
The B2-Series Super Battle Droid assists a character's ranged attack, providing a +2 bonus to the roll.