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Homebrew Reference Book: Saga Edition All-Purpose Sourcebook

By cutting themselves off from all civilization and distraction, B'omarr Monks are capable of achieving a certain sense of "Enlightenment." You must be a member of The B'omarr Order Force Tradition to select any of the Talents described below.

Cyborg Avatar[]

Prerequisite: Droid Receptacle, Shedding of the Body

When catching a Second Wind, you may add your Hit Points to the Droid Receptacle when calculating the amount healed (one-quarter of the total). Likewise, when you are healed by Vital Transfer, Bolster Ally, or similar abilities, you may add the Droid's Character Levels to your own to determine the amount healed.

Cyborg Martyr[]

Prerequisite: Droid Receptacle, Shedding of the Body

When you take damage, as a Reaction you may transfer any amount of damage done to the Droid Receptacle to your Hit Points instead. You can also transfer any number of levels on the Condition Track to yourself as part of the Reaction. You may use this ability to lower the amount of damage below the Droid's Damage Threshold, for example. However, if the damage you absorb is above your own Damage Threshold, you move -1 on the Condition Track as usual.

Droid Receptacle[]

Prerequisite: Shedding of the Body

B'omarr brain jars may be carried by a small Droid Receptacle (typically a modified Arakyd BT-16 Security Droid). While the character's brain jar is carried, they are treated as piloting the Droid Receptacle as a Vehicle with Total Cover. (Pilot skill checks and related Talents and Feats such as Vehicular Combat apply and may even perform Starship Maneuvers.) Additionally this "Blindsight" allows you to ignore Concealment (including Total Concealment) from darkness. However, you cannot perceive colors in total darkness.

Enlightened Meditation[]

Prerequisite: Serene Courage

You may enter a brief meditative state as a Full-Round Action. You may remain in this trance as long as you wish, and you are still aware of your surroundings. However, you loses your Dexterity bonus to Reflex Defense during your meditation. Upon emerging from the trance (a Swift Action), you may roll your first skill check or attack roll made in the following round twice, keeping the better result.

Serene Courage[]

You are immune to Mind-Affecting Fear effects.