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Reference Book: Star Wars Saga Edition Galaxy at War

Affiliations: General Units

Automated Sentry Gun

At its simplest, an Automated Sentry Gun is an automatic blaster controlled by a simple Droid Brain. The most advanced examples are practically War Droids in their own right. They are positioned at strategic points across the battlefield and monitor their field of fire for movement or other stimuli. When enemy units are spotted within range, the guns open fire. Most such guns are equipped with Identify Friend or Foe (IFF) systems that allow allied units to enter the gun's field of fire without being shot.

 Automated Sentry Gun Statistics (CL 2) Edit

Small 4th-Degree Droid Nonheroic 3/Soldier 1

Initiative: +8; Senses: Darkvision, Perception +16

Languages: Basic (Understand only), Binary

Defense Edit

Reflex Defense: 15 (Flat-Footed: 14), Fortitude Defense: 10, Will Defense: 13

Hit Points: 13, Damage Threshold: 10

Immune: Droid Traits

Offense Edit

Speed: Immobile

Melee: Unarmed +10 (1d6+4)

Ranged: Light Repeating Blaster (Braced) +3 (3d8+2, 2-Square Autofire)

Base Attack Bonus: +3; Grab: -5

Attack Options: Autofire (Light Repeating Blaster (Only)), Point-Blank Shot

Base Stats Edit

Abilities: Strength 4, Dexterity 12, Constitution -, Intelligence 6, Wisdom 14, Charisma 8

Feats: Armor Proficiency (Light), Point-Blank Shot, Skill Focus (Perception), Skill Training (Initiative), Weapon Focus (Rifles), Weapon Proficiency (Rifles)

Skills: Initiative +8, Perception +16

Droid Systems: Basic Processor, 1 Tool Appendage (Stabilized Mount), Darkvision, Improved Sensor Package, Locked Access

Possessions: Light Repeating Blaster (Extra Power Source x4 (150 Shots)), Power Pack (5), Plasteel Shell (Droid Armor; +2 Reflex)

Availability: Military; Cost: 2,500 credits (1,000 Used)

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