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Reference Book: Star Wars Saga Edition Knights of the Old Republic Campaign Guide

Aurek Tactical Strikefighter

When The Republic Navy's coffers began to overflow with credits during The Restoration, the Navy sponsored one of the greatest engineering contests in years. More than three dozen shipwrights were solicited to submit designs for the "Generation Tomorrow Starfighter," intended to replace the Star Saber XC-01 Starfighter as the stock Vehicle in the Navy's arsenal. The winning design- coproduced with the Republic though it's Republic Fleet Systems consortium of manufacturers- is a Starfighter for the ages.

The 9.2-meter-long Aurek Tactical Strikefighter combines speed and maneuverability, with the ability to deal surprising amounts of damage. Ease of refueling and rearmament make the Aurek Tactical Strikefighter ideal for Capital Ship squadrons. And their simple fuselage minimizes production time, to such an extent that the Republic frequently foregoes all but the most minor repair work, choosing instead to ship out new Strikefighters. This results in many scrapped Aurek Tactical Strikefighters finding their way into civilian use.

The chevron-shaped fighter's wings can be reconfigured in different attack positions, one of which resembles the Aurebesh letter that inspired the craft's name.

 Aurek Tactical Strikefighter Statistics (CL 11) Edit

Huge Starfighter

Initiative: +10; Senses: Perception +6

Defense Edit

Reflex Defense: 18 (Flat-Footed 12), Fortitude Defense: 25; +4 Armor

Hit Points: 110; Damage Reduction: 5; Shield Rating: 15; Damage Threshold: 32

Offense Edit

Speed: Fly 16 Squares (Character Scale), Fly 5 Squares (Starship Scale); (Maximum Velocity 1400 km/h)

Ranged: Heavy Laser Cannons +6 (See Below)

Ranged: Proton Torpedoes +6 (See Below)

Fighting Space: 3x3 squares (Character Scale), 1 square (Starship Scale); Total Cover

Base Attack Bonus: +2; Grapple: +27

Attack Options: Autofire (Heavy Laser Cannons), Fire-Linked (Heavy Laser Cannons)

Abilities Edit

Strength: 43, Dexterity: 25, Constitution: -, Intelligence: 14

Skills: Initiative +10, Mechanics +6, Perception +6, Pilot +10, Use Computer +6

Ship Statistics Edit

Crew: 1 (Skilled Crew Quality); Passengers: None

Cargo: 20 Kilograms; Consumables: 1 Week; Carried Craft: None

Payload: 6 Proton Torpedoes

Hyperdrive: Class 2, Navicomputer

Availability: Military; Cost: Not available for sale (Estimated value 360,000 credits)

Weapon Systems Edit

Heavy Laser Cannons (Pilot) Edit

Attack Bonus: +6 (+1 Autofire), Damage: 6d10x2

Proton Torpedoes (Pilot) Edit

Attack Bonus: +6, Damage: 9d10x2, 4-square Splash

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