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Homebrew Reference Book: The Old Republic Sourcebook
Affiliations: The Old Republic, Havoc Squad
A born leader, Aric Jorgan is one of the Republic’s most capable field officers. He enlisted in the military at an early age and quickly distinguished himself as a talented marksman. His impeccable service record earned him a spot in the Republic’s top sniper squad, where he successfully carried out over a dozen missions against high-ranking Imperial targets. Since his transfer to Fort Garnik, Jorgan has earned a reputation as a hard and demanding taskmaster.
However, few realize his surly demeanor belies a genuine concern for the well-being of his troops. While those under his command may not particularly like the brooding Cathar, they almost always respect him.
Aric Jorgan Statistics (CL 9)[]
Medium Cathar Soldier 7/Elite Trooper 1/Officer 1
Force Points: 5; Dark Side Score: 2
Initiative: +8; Senses: Perception +9
Languages: Basic, Catharese
Defenses[]
Reflex Defense: 25 (Flat-Footed: 21), Fortitude Defense: 26, Will Defense: 23
Hit Points: 103, Damage Threshold: 26
Offense[]
Speed: 8 Squares
Melee: Unarmed +11 (1d6+6)
Melee: Survival Knife +11 (1d6+6)
Ranged: Assault Blaster Rifle +15 (3d8+6)
Ranged: Assault Blaster Rifle +16 (4d8+6) with Deadeye
Ranged: Blaster Pistol +13 (3d6+4)
Ranged: Frag Grenade (2) +13 (4d6+4, 2-Square Burst)
Base Attack Bonus: +9, Grapple: +13
Attack Options: Autofire (Assault Blaster Rifle), Careful Shot, Cover Fire, Deadeye, Devastating Attack (Rifles), Point-Blank Shot, Precise Shot, Reactive Claw
Special Actions: Battle Analysis, Delay Damage, Republic Military Training
Species Traits (Cathar): Bonus Class Skills (Climb, Stealth), Natural Weapons, Reactive Claw
Base Stats[]
Abilities: Strength 14, Dexterity 19, Constitution 15, Intelligence 10, Wisdom 11, Charisma 9
Talents: Armored Defense, Battle Analysis, Cover Fire, Greater Weapon Focus (Rifles), Devastating Attack (Rifles), Weapon Specialization (Rifles)
Feats: Armor Proficiency (Light), Armor Proficiency (Medium), Careful Shot, Deadeye, Martial Arts I, Point-Blank Shot, Precise Shot, Republic Military Training, Weapon Focus (Rifles), Weapon Proficiency (Pistols), Weapon Proficiency (Rifles), Weapon Proficiency (Simple Weapons)
Skills: Endurance +11, Knowledge (Tactics) +9, Perception +9
Possessions: Republic Light Armor (+4 Reflex, +1 Fortitude), Assault Blaster Rifle with Targeting Scope (Enhanced Low-Light), Blaster Pistol, Frag Grenade (2), Survival Knife, Bandolier, Comlink (Short-Range), Electrobinoculars