A born leader, Aric Jorgan is one of the Republic’s most capable field officers. He enlisted in the military at an early age and quickly distinguished himself as a talented marksman. His impeccable service record earned him a spot in the Republic’s top sniper squad, where he successfully carried out over a dozen missions against high-ranking Imperial targets. Since his transfer to Fort Garnik, Jorgan has earned a reputation as a hard and demanding taskmaster.
However, few realize his surly demeanor belies a genuine concern for the well-being of his troops. While those under his command may not particularly like the brooding Cathar, they almost always respect him.
Aric Jorgan Statistics (CL 9) Edit
Languages: Basic, Catharese
Hit Points: 103, Damage Threshold: 26
Speed: 8 Squares
Melee: Unarmed +11 (1d6+6)
Melee: Survival Knife +11 (1d6+6)
Ranged: Assault Blaster Rifle +15 (3d8+6)
Ranged: Blaster Pistol +13 (3d6+4)
Species Traits (Cathar): Natural Weapons (Claws), Reactive Claw, Cathar Instincts
Base Stats Edit
Feats: Armor Proficiency (Light), Armor Proficiency (Medium), Careful Shot, Deadeye, Martial Arts I, Point-Blank Shot, Precise Shot, Republic Military Training, Weapon Focus (Rifles), Weapon Proficiency (Pistols), Weapon Proficiency (Rifles), Weapon Proficiency (Simple Weapons)
Possessions: Republic Light Armor (+4 Reflex, +1 Fortitude), Assault Blaster Rifle with Targeting Scope (Enhance Low-Light), Blaster Pistol, Frag Grenade (2), Survival Knife, Electrobinoculars, Comlink (Short-Range), Bandolier