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Homebrew Warning

Aqualish Bodyguard character data created by Wikia user Darthauthor.

Affiliations: The Fringe

Legitimate bodyguards do not initiate an attack unless they are sure of they know that they or their charge is in imminent danger from the person they must subdue or kill. Despite the reputation of Aqualish, this bodyguard is a licenced professional with an actual certification from an academy.

Being on Aaricetri, he breathes a little easier knowing the local authorities enforce a Stun Pistol-only policy. Still he is paid well by Rekk Kashiin to be on the lookout for kidnappers and stickup artists. To that end, when trouble happens he will use his Harm's Way Talent to take a shot, or his Draw Fire Talent to draw attacks towards him followed. Then activating their Lightning Draw Feat, either with his Stun Pistol or Stun Grenade against any characters who threaten or attempt an attack his charge.

After his charge knows to run for cover or the nearest exit (like they rehearsed), Rekk knows he has broken no law on the planet he's on and unless his apprehenders have an arrest warrant from a legitimate government favored by the planet, he can call the police to protect him whilst arresting any kidnapper or bounty hunter operating outside of their jurisdiction (with charges and sentences depending on the circumstances).

Aqualish Bodyguard Statistics (CL 6)[]

Medium Aqualish Soldier 6

Initiative: +10; Senses: Perception +8

Languages: Aqualish, Basic

Defenses[]

Reflex Defense: 20 (Flat-Footed: 17), Fortitude Defense: 21, Will Defense: 16

Hit Points: 89, Damage Threshold: 21

Offense[]

Speed: 6 Squares

Melee: Unarmed +8 (1d6+5)

Ranged: Stun Pistol +8 (3d6+3 (Stun))

Ranged: Stun Grenade (2) +8 (4d6+3 (Stun), 2-Square Burst)

Base Attack Bonus: +6, Grapple: +8

Attack Options: Lightning Draw

Special Actions: Commanding Presence, Draw Fire, Harm's Way, Intimidator

Species Traits (Aqualish): Bonus Feat (Toughness), Breathe Underwater, Expert Swimmer

Base Stats[]

Abilities: Strength 15, Dexterity 14, Constitution 16, Intelligence 10, Wisdom 10, Charisma 8

Talents: Commanding Presence, Draw Fire, Harm's Way

Feats: Armor Proficiency (Light), Armor Proficiency (Medium), Intimidator, Lightning Draw, Martial Arts I, Quick Draw, Skill Focus (Initiative), Skill Focus (Perception), Toughness, Weapon Proficiency (Pistols), Weapon Proficiency (Rifles), Weapon Proficiency (Simple Weapons)

Skills: Initiative +15, Perception +13, Persuasion +12

Possessions: Stun Pistol, Stun Grenade (2), Comlink (Short-Range), Tough Clothing, Various Personal Belonging, 200 credits

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