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Ailon Nova Guard Shock Trooper Character data created by Wikia user AiserLaran.

Affiliations: The Ailon Nova Guard

Ailon Nova Guard Shock Troopers are veteran Ailon Nova Guard Soldiers who have been promoted to the rank of Sergeant due to their experience and prowess in battle. These elite troopers operate as leaders of small assault teams composed of Ailon Nova Guard Soldiers and Ailon Nova Guard Scouts, as team bodyguards of Ailon Nova Guard Officers, or as a part of elite assault teams composed only by themselves. Ailon Nova Guard Shock Troopers who have survived grievous injuries in battle or who are too old to fulfill their battlefield duties are usually relegated to the role of Drill Sergeants.

The standard equipment issued to Ailon Nova Guard Shock Troopers is very similar to that of common Ailon Nova Guard Soldiers, including Battle Armor, a Heavy Blaster Rifle with affixed Grenade Launcher and Vibrobayonet, a Sidearm Blaster Pistol as backup weapon, and a modernized form of the traditional Eklot sword, a Vibroblade whose blade is coated with a powerful neurotoxin which is kept in a dedicated sealed scabbard. In addition to standard equipment, specialized weaponry may be issued to troops in case of specific tactical needs: for example, a Light Concussion Missile Launcher or Miniature Proton Torpedo Launcher to counter armoured vehicles; a Fire Blade or Vibro-Saw to open a way through dense vegetation and barbed wire; Explosive Charges to open breaches in fortified buildings; and specialized forms of Thinsuit with Environmental Systems for missions in extreme environments.

The Eklot is considered here as a Vibroblade (Spring-Loaded) coated with Plant Toxin (Attack: +10 vs Fortitude Defense; Damage: 2d8 (-1 Persistent step on the Condition Track; Half Damage on Miss); Treat Injury (DC 23; Requires Medical Kit): The Persistent Condition caused by the Plant Toxin is removed). The Eklot is kept in a special Sheath with Environmental Sealing so that the toxin can be applied before the start of a battle and is not going to become inert as long as the weapon's blade is inside the sheath. After a successful attack against a target or after 1 minute (10 rounds) of exposure to the atmosphere, whichever comes first, the Poison on blade becomes inert.

Ailon Nova Guard Shock Trooper Statistics (CL 9)[]

Medium Ailon Soldier 7/Scout 1/Elite Trooper 1

Force Points: 2; Dark Side Score: 8

Initiative: +12; Senses: Low-Light Vision, Perception +11

Languages: Ailonese, Basic, Military Sign

Defenses[]

Reflex Defense: 28 (Flat-Footed: 25), Fortitude Defense: 27, Will Defense: 19 (24 vs Fear and Intimidation); Evasion

Hit Points: 92, Damage Threshold: 27; Shake It Off

Immune: Vacuum (10 Hours)

Offense[]

Speed: 6 Squares; Juggernaut, Powerful Charge

Melee: Combat Gloves +10 (1d6+7)

Melee: Combat Gloves +14 (1d6+11) with Powerful Charge

Melee: Vibrobayonet +10 (2d6+8)

Melee: Vibrobayonet +14 (2d6+12) with Powerful Charge

Melee: Vibroblade +10 (2d6+6) plus Poison (Plant Toxin)

Melee: Vibroblade +14 (2d6+10) plus Poison (Plant Toxin) with Powerful Charge

Ranged: Heavy Blaster Rifle +11 (3d12+4)

Ranged: Heavy Blaster Rifle +9 (3d12+4, 2-Square Autofire) with Controlled Burst

Ranged: Heavy Blaster Rifle +9 (5d12+4) with Controlled Burst

Ranged: Grenade Launcher (4) (Concussion Grenade) +11 (8d6+4, 2-Square Burst)

Ranged: Grenade Launcher (4) (Smoke Grenade) +11 (Smoke, 2-Square Burst)

Ranged: Sidearm Blaster Pistol +11 (3d6+4)

Ranged: Concussion Grenade (4) +11 (8d6+4, 2-Square Burst)

Ranged: Smoke Grenade (4) +11 (Smoke, 2-Square Burst)

Base Attack Bonus: +8, Grapple: +11

Attack Options: Autofire (Heavy Blaster Rifle), Burst Fire, Controlled Burst, Point-Blank Shot, Precise Shot, Riflemaster

Special Actions: Delay Damage, Indomitable

Species Traits (Ailon): Bonus Feat (Weapon Proficiency (Advanced Melee Weapons)), Bonus Trained Skill (Endurance or Knowledge (Tactics)), Fearless, Military Lifestyle

Base Stats[]

Abilities: Strength 15, Dexterity 17, Constitution 14, Intelligence 12, Wisdom 10, Charisma 8

Talents: Armored Defense, Controlled Burst, Evasion, Improved Armored Defense, Indomitable, Juggernaut

Feats: Armor Proficiency (Light), Armor Proficiency (Medium), Burst Fire, Martial Arts I, Point-Blank Shot, Powerful Charge, Precise Shot, Riflemaster, Shake It Off, Weapon Proficiency (Advanced Melee Weapons), Weapon Proficiency (Heavy Weapons), Weapon Proficiency (Pistols), Weapon Proficiency (Rifles), Weapon Proficiency (Simple Weapons)

Skills: Endurance +11, Initiative +12, Knowledge (Tactics) +10, Mechanics +10, Perception +11

Possessions: Battle Armor (+8 Reflex, +2 Fortitude; +2 Perception, Low-Light Vision; Helmet Package, Integrated Equipment (2 Slots: Electrobinoculars, Halo Lamp), Vacuum Seals (Standard)), Combat Gloves, Heavy Blaster Rifle (Stripped Stun Setting; Extra Power Source, Rangefinder, Targeting Scope (Standard)) with Grenade Launcher (Rangefinder) and Vibrobayonet, Sidearm Blaster Pistol, Vibroblade (Spring-Loaded) with Plant Toxin, Concussion Grenade (4), Smoke Grenade (4), Baldric, Bandolier, Comlink (Encrypted, Short-Range), Holster (Hip), Sheath (Hip) (Environmental Sealing), Utility Belt with Medpac and Power Pack (10)

Heroic Traits[]

Occupation (Military): As a result of their extensive military training, each Ailon Nova Guard Shock Trooper gains a +2 bonus to Untrained Ride and Treat Injury checks.