Homebrew Reference Book: Clone Wars Saga Edition Fan Sourcebook - Vehicles and Vessels
The Wookiee Agr Starfighter is named after a powerful bird of prey native to Kashyyyk. Like its namesake, the Agr Starfighter is swift, deadly, and fiercely territorial. The craft was used for decades by the Wookiees in various incarnations, undergoing two drastic redesigns during that period. The model in use during the Clone Wars is the second incarnation of the craft, sometimes referred to as the Fast Agr, due to its incredible speeds in atmosphere. The fighter was made available to Wookiees not just of Kashyyyk, but of all the colonies as well, and was used in daring raids against Trade Federation forces, and later the Confederacy. When the Empire finally took over Kashyyyk, the majority of these fighters were dismantled or destroyed, making them an extreme rarity into The Rebellion Era.
The Agr Starfighter is a capable atmospheric fighter, but is clearly designed for planetary defense, lacking a Hyperdrive, and exhibiting fairly poor performance in space. In the atmosphere, however, the Agr is king, and enjoys a +2 bonus to its Dexterity. The Wookiees had fought with the Trade Federation for at least a decade prior to the Clone Wars, which clearly led to the installation of a Droid Jammer on all Agr Starfighters. The Agr retains two Emplacement Points, which, in addition to tweaks from Wookiee engineers, is used to increase hit points and armor, sometimes referred to as the Enhanced Agr.
Agr Starfighter Statistics (CL 9) Edit
Ranged: Proton Torpedoes +4 (See Below)
Special Actions: Droid Jammer
Ship Statistics Edit
Crew: 1 (Skilled Crew Quality); Passengers: None
Cargo: 50 Kilograms; Consumables: 1 Day; Carried Craft: None
Payload: 3 Proton Torpedoes
Weapon Systems Edit
Attack Bonus: +4 (-1 Autofire), Damage: 7d10x2
Attack Bonus: +4, Damage: 9d10x2, 4-Square Splash