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Homebrew Reference Book: Clone Wars Saga Edition Fan Sourcebook - Vehicles and Vessels

Agr Starfighter

The Wookiee Agr Starfighter is named after a powerful bird of prey native to Kashyyyk. Like its namesake, the Agr Starfighter is swift, deadly, and fiercely territorial. The craft was used for decades by the Wookiees in various incarnations, undergoing two drastic redesigns during that period. The model in use during the Clone Wars is the second incarnation of the craft, sometimes referred to as the Fast Agr, due to its incredible speeds in atmosphere. The fighter was made available to Wookiees not just of Kashyyyk, but of all the colonies as well, and was used in daring raids against Trade Federation forces, and later the Confederacy. When the Empire finally took over Kashyyyk, the majority of these fighters were dismantled or destroyed, making them an extreme rarity into The Rebellion Era.

Capabilities Edit

The Agr Starfighter is a capable atmospheric fighter, but is clearly designed for planetary defense, lacking a Hyperdrive, and exhibiting fairly poor performance in space. In the atmosphere, however, the Agr is king, and enjoys a +2 bonus to its Dexterity. The Wookiees had fought with the Trade Federation for at least a decade prior to the Clone Wars, which clearly led to the installation of a Droid Jammer on all Agr Starfighters. The Agr retains two Emplacement Points, which, in addition to tweaks from Wookiee engineers, is used to increase hit points and armor, sometimes referred to as the Enhanced Agr.

Agr Starfighter Statistics (CL 9) Edit

Gargantuan Starfighter

Initiative: +7; Senses: Perception +6

Defense Edit

Reflex Defense: 18 (Flat-Footed 12), Fortitude Defense: 26; +7 Armor, Vehicular Combat

Hit Points: 120; Damage Reduction: 10; Shield Rating: 25; Damage Threshold: 46

Offense Edit

Speed: Fly 16 Squares (Character Scale), Fly 3 Squares (Starship Scale); (Maximum Velocity 1300 km/h)

Ranged: Heavy Laser Cannons, Double +4 (See Below)

Ranged: Proton Torpedoes +4 (See Below)

Fighting Space: 3x3 Squares (Character Scale), 1 Square (Starship Scale); Total Cover

Base Attack Bonus: +2; Grapple: +33

Attack Options: Autofire (Heavy Laser Cannons, Double)

Special Actions: Droid Jammer

Abilities Edit

Strength: 42, Dexterity: 22, Constitution: -, Intelligence: 14

Skills: Initiative +7, Mechanics +6, Perception +6, Pilot +7, Use Computer +6

Ship Statistics Edit

Crew: 1 (Skilled Crew Quality); Passengers: None

Cargo: 50 Kilograms; Consumables: 1 Day; Carried Craft: None

Payload: 3 Proton Torpedoes

Availability: Restricted; Cost: 146,000 (90,000 Used)

Emplacement Points: 2

Weapon Systems Edit

Heavy Laser Cannons, Double (Pilot) Edit

Attack Bonus: +4 (-1 Autofire), Damage: 7d10x2

Proton Torpedoes (Pilot) Edit

Attack Bonus: +4, Damage: 9d10x2, 4-Square Splash

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