See also: Bounty Generator, Job Generator, Mission Generator

This section details a variety of Adventure and Campaign Modules for use by Gamemasters for a structured and quick-to-put-together session. Adventure Modules are typically single session missions that take between 2-4 hours, while campaigns are meant to take several multi-hour sessions, sometimes encompassing the entirety of the adventuring group.

Adventure Modules by Challenge Level[edit | edit source]

The below Adventure Modules include all ready-made adventures using the Saga Edition reference books, sorted by links into their Challenge Level (CL).

Campaign Modules[edit | edit source]

The below Campaign Modules include all full-length Campaigns based using on the Saga Edition system.

CAMPAIGN DESCRIPTION
Dawn of Defiance Set in the months after the events of Revenge of the Sith, the adventures in the Dawn of Defiance campaign are designed to provide players and GMs with the iconic Star Wars Roleplaying Game experience, set against the backdrop of the tyranny of The Galactic Empire. Dawn of Defiance is authored by well-known Star Wars Roleplaying Game writers and designers Rodney Thompson, Gary Sarli, Owen K.C. Stephens, Sterling Hershey, Gary Astleford, John Jackson Miller, and Abel G. Peña.
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