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Homebrew Warning

Homebrew Reference Book: Clone Wars Saga Edition Fan Sourcebook - Vehicles and Vessels

AAT-2

One of the rarely seen variants of the AAT-1, this heavy variant offers a number of slight improvements. Unfortunately, the cost to modify each AAT-2 proved far too pricey when balanced against the increased survivability of Droid crews, and the modification was largely unseen. Only elite sentient Separatist units were known to use the tanks with any regularity. The design all but vanishes after the Clone Wars.

Capabilities[]

The Energy Shell Projectors are a bank of six tubes, each with the ammunition capacity for 40 Energy Shells. However, each tube can have its ammo swapped out with 15 Armor Piercing shells, High-Yield, or Bunker Busters. These tubes have the ability to Fire-Link 2, 4, or all 6 projectors at once.

This Vehicle is also equipped with a Reinforced Chassis.

AAT-2 Tank Statistics (CL 9)[]

Huge Ground Vehicle (Speeder)

Initiative: +6; Senses: Perception +6

Defenses[]

Reflex Defense: 16 (Flat-Footed: 14), Fortitude Defense: 23; +6 Armor, Vehicular Combat

Hit Points: 210; Damage Reduction: 15; Damage Threshold: 33; Reinforced Chassis

Weakness: Ion Vulnerability

Offense[]

Speed: 6 Squares; (Maximum Velocity 45 km/h)

Ranged: Heavy Laser Cannon, Advanced +4 (See Below)

Ranged: Anti-Vehicle Medium Lasers (4) +4 (See Below)

Ranged: Light Autoblaster Cannon (3) +4 (See Celow)

Ranged: Energy Shell Projectors (6) +4 (See Below)

Fighting Space: 3x3 Squares (Character Scale); Total Cover (Crew), No Crew Cover (Passengers)

Base Attack Bonus: +2; Grapple: +28

Attack Options: Autofire (Light Autoblaster Cannons), Fire-Link (2, 4, or 6 Energy Shells)

Special Actions: Battlefield Effects

Abilities[]

Strength: 42, Dexterity: 15, Constitution: -, Intelligence: 14

Skills: Initiative +6, Mechanics +6, Perception +6, Pilot +6, Use Computer +6

Ship Statistics[]

Crew: 4 (Skilled Crew Quality); Passengers: 8 (External)

Cargo: 100 Kilograms; Consumables: 1 Day; Carried Craft: None

Payload: 240 Energy Shells

Availability: Military; Cost: 65,000 (42,000 Used)

Emplacement Points: 1

Weapon Systems[]

Heavy Laser Cannon, Advanced (Commander)[]

Attack Bonus: +4, Damage: 7d10x2

Anti-Vehicle Medium Lasers (4) (Gunner)[]

Attack Bonus: +4, Damage: 6d10x2

Light Autoblaster Cannon (3) (Pilot)[]

Attack Bonus: +6 (+1 Autofire), Damage: 4d10x2

Energy Shell Projectors (6) (Gunner)[]

Attack Bonus: +4, Damage: 6d6, 2-Square Splash

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